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Reference / Article
Weapons
Weapon attributes, attack-speed rules and base stats for ordinary weapon families.
115 items
No items match these filters.
Attributes
Attribute
Effect
Light
Reduces item weight and can reduce weight-related equip and full-speed STR requirements.
Agile
Improves attack speed by one speed step, subject to the fastest-speed limit.
Strong
Increases maximum endurance.
Critical
Adds critical-attack damage when a critical is available and a critical attack is made.
Poison
Applies poison on eligible successful hits, subject to resistance and existing poison. Poison damage is a separate periodic effect; see Spells.
Sharp
Adds 1 to base weapon damage.
Ancient
Adds 2 to base weapon damage.
Righteous
Adds damage against a player with lower reputation; see the example below.
Crush Chance
Increases the chance of a crushing hit.
Crush Damage
Increases the damage multiplier used for a crushing hit.
Superior / Exceptional
Separate item templates; use their own values rather than a universal adjustment rule.
Light and Strong modify the item instance. Critical and crush effects are conditional, not unconditional additions to every hit.
Righteous adds intermediate PvP damage, not guaranteed extra HP loss.
Calculation details
In the archived Righteous example, attacker reputation 400 against target reputation 0 adds 8 intermediate damage. This bonus is applied after the preceding damage multiplier.
Speed
Attack speed improves in integer STR steps until the weapon-family floor is reached. Short swords have the fastest floor, followed by fencing, then the other listed families. Agile and the Merien talent can improve speed after that floor is applied, but cannot exceed the fastest speed.
The table gives nominal client animation durations for unfrozen human normal attacks without relic slowdown. These are not guaranteed server attack intervals.
Legacy speed index
Nominal animation duration (ms)
15
448
14
536
13
624
0–12
1768–712
Calculation details
The nominal client animation duration in milliseconds is , using the archived speed index .
Short Swords
These are base-template values, not complete instance stats or complete equip eligibility. Base weight STR and extra stat gates are separate. Manufactured equipment bypasses the level requirement only. Template endurance excludes Strong, manufacturing, sockets and upgrade modifiers. Armor PA applies at its hit location; shield PA applies only on a successful block. Defense ratio is not absorption. See Reading equipment stats.
Short-sword critical regeneration has a talent-dependent condition; see Talents.
Bows require arrows. The Archery talent includes additional-hit, ricochet and piercing behavior; see Talents.
Archery · bows reference fields
Base name
Base equip level
Base weapon damage
Base endurance
Base full-speed STR
Short Bow
Equip slot
Two hands
Weapon skill
Archery
Base equip level
0
Base weapon damage
3
Base endurance
2000
Base full-speed STR
39
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
5
Base weight (scaled)
10
Item ID
75
0
3
2000
39
Long Bow
Equip slot
Two hands
Weapon skill
Archery
Base equip level
35
Base weapon damage
4
Base endurance
2500
Base full-speed STR
52
Base weight STR check
12
Extra equip stat requirement
None
Base speed index
6
Base weight (scaled)
12
Item ID
76
35
4
2500
52
Composite Bow
Equip slot
Two hands
Weapon skill
Archery
Base equip level
45
Base weapon damage
5
Base endurance
3000
Base full-speed STR
65
Base weight STR check
40
Extra equip stat requirement
None
Base speed index
7
Base weight (scaled)
40
Item ID
617
45
5
3000
65
Dark Elf's Bow
Equip slot
Two hands
Weapon skill
Archery
Base equip level
120
Base weapon damage
10
Base endurance
5000
Base full-speed STR
80
Base weight STR check
80
Extra equip stat requirement
None
Base speed index
6
Base weight (scaled)
80
Item ID
618
120
10
5000
80
Fire Bow
Equip slot
Two hands
Weapon skill
Archery
Base equip level
70
Base weapon damage
5
Base endurance
1500
Base full-speed STR
78
Base weight STR check
70
Extra equip stat requirement
None
Base speed index
8
Base weight (scaled)
70
Item ID
873
70
5
1500
78
Direction Bow
Equip slot
Two hands
Weapon skill
Archery
Base equip level
60
Base weapon damage
6
Base endurance
3500
Base full-speed STR
104
Base weight STR check
100
Extra equip stat requirement
None
Base speed index
10
Base weight (scaled)
100
Item ID
874
60
6
3500
104
Wands
Mana saving reduces eligible spell costs by a percentage, not a fixed amount. Staff effects can also affect spell damage, hit ratio or casting probability.
Wand
Mana-save contribution
Magic Wand(MS0)
0%
Magic Wand(MS10)
10%
Magic Wand(MS20)
20%
Wizard Magic Staff(MS10)
10%
Wizard Magic Staff(MS20)
20%
Staff · wands reference fields
Base name
Base equip level
Base weapon damage
Base endurance
Base full-speed STR
Magic Wand(MS20)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
35
Base weapon damage
5
Base endurance
3000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
256
35
5
3000
13
Magic Wand(MS10)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
15
Base weapon damage
4
Base endurance
2400
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
257
15
4
2400
13
Magic Wand(MS0)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
0
Base weapon damage
2
Base endurance
1800
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
258
0
2
1800
13
Magic Wand(M.Shield)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
0
Base weapon damage
5
Base endurance
5000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
259
0
5
5000
13
Charge Wand
Equip slot
Right hand
Weapon skill
Staff
Base equip level
0
Base weapon damage
5
Base endurance
4000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
260
0
5
4000
13
Wizard Magic Staff(MS20)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
70
Base weapon damage
7
Base endurance
4000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
683
70
7
4000
13
Wizard Magic Staff(MS10)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
60
Base weapon damage
7
Base endurance
3000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
684
60
7
3000
13
Berserk Magic Wand(MS20)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
120
Base weapon damage
7
Base endurance
5000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
861
120
7
5000
13
Berserk Magic Wand(MS10)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
120
Base weapon damage
7
Base endurance
5000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
862
120
7
5000
13
Kloness Magic Wand(MS20)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
120
Base weapon damage
3
Base endurance
5000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
863
120
3
5000
13
Kloness Magic Wand(MS10)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
120
Base weapon damage
3
Base endurance
5000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
864
120
3
5000
13
Resurrection Magic Wand(MS20)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
0
Base weapon damage
3
Base endurance
5000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
865
0
3
5000
13
Resurrection Magic Wand(MS10)
Equip slot
Right hand
Weapon skill
Staff
Base equip level
0
Base weapon damage
3
Base endurance
5000
Base full-speed STR
13
Base weight STR check
10
Extra equip stat requirement
None
Base speed index
3
Base weight (scaled)
10
Item ID
866
0
3
5000
13
Reference scope
Omitted items are not evidence that an item is unavailable in game. Original male and female variants retain their separate identities.
Values are base template components, not final item or character stats. Light, Agile, upgrades, manufacturing, talents and built-in attributes can change instance behavior.
Field definitions and limits
Weapon damage is a single physical base value, not dice, spell damage or final hit damage. Bows require ammunition.
Speed is an index, not seconds. Full-speed STR is the unmodified weapon's effective STR threshold for its skill's normal speed floor, including its weight check; it is not allocated STR or the fastest modified attack.
Equip checks are partial: listed weight STR, level, sex and extra stat gates do not guarantee an item can be equipped. Manufactured equipment bypasses the template level check only.
Armor PA applies at the struck location; shield PA is conditional on a successful eligible block, not added to armor PA. Neither is a whole-character damage-reduction percentage.
“Not applicable” means the field does not apply; “None” means no requirement of the listed kind; “Pending verification” means no verified value is supplied. Special-effect descriptions are not included.
Base weight is the unmodified template quantity divided by 100.