Reference / Article
Rebirth
Rebirth costs and experience scaling.
Rebirth
Starting a rebirth
Talk to the City Hall Officer and open Rebirth. You must:
- Be alive, inside a building and at displayed level 140.
- Have the required gold and Majestics.
- Carry less than 55 displayed weight units.
Each rebirth starts at displayed level 1 and adds 3 allocatable stat points, up to rebirth level 20. Skills and learned spells are kept; effective skill mastery and spell access still depend on current stats and active talents. Your items are kept; rebirth unequips weapons and armor and recalls you.
If both talent slots are filled, choose which talent to use from displayed level 1. The other becomes active again at displayed level 40.
Costs and experience
Use the new rebirth level for costs and your current rebirth level for XP. Rebirth reduces XP below displayed level 140; at displayed level 140, that reduction no longer applies. The XP percentages exclude equipment, events, rested XP and map modifiers.
| Rebirth level | New-rebirth gold cost | Majestic cost | Rebirth-only XP multiplier below the displayed-level cap |
|---|---|---|---|
| 0 | — | — | 100.00% |
| 1 | 200,000 | 5 | 80.00% |
| 2 | 400,000 | 10 | 64.00% |
| 3 | 600,000 | 15 | 51.20% |
| 4 | 800,000 | 20 | 40.96% |
| 5 | 1,000,000 | 25 | 32.77% |
| 6 | 1,000,000 | 30 | 26.21% |
| 7 | 1,000,000 | 35 | 20.97% |
| 8 | 1,000,000 | 40 | 16.78% |
| 9 | 1,000,000 | 45 | 13.42% |
| 10 | 1,000,000 | 50 | 10.74% |
| 11 | 1,000,000 | 55 | 8.59% |
| 12 | 1,000,000 | 60 | 6.87% |
| 13 | 1,000,000 | 65 | 5.50% |
| 14 | 1,000,000 | 70 | 4.40% |
| 15 | 1,000,000 | 75 | 3.52% |
| 16 | 1,000,000 | 80 | 2.81% |
| 17 | 1,000,000 | 85 | 2.25% |
| 18 | 1,000,000 | 90 | 1.80% |
| 19 | 1,000,000 | 95 | 1.44% |
| 20 | 1,000,000 | 100 | 1.15% |
Calculation details
Below displayed level 140, the rebirth-only XP multiplier is , where R is the current rebirth level. At displayed level 140 this multiplier is 1. Initial XP bonuses are applied before the rebirth multiplier; round the scaled award down, then add any rested XP bonus.
For a new rebirth, the gold cost is and the Majestic cost is , using the new rebirth level.
Table percentages are rounded to two decimal places. They describe the multiplier before per-award truncation, not a multiplier truncated by the server.
Normal Mode
Switch to Normal Mode to pause an unfinished rebirth; switch back to resume it. Each switch costs 50,000 gold and no Majestics.
Switching restores the destination mode's displayed level, stats and XP. Carrying capacity is checked against that destination after subtracting the switch fee's weight. Normal Mode temporarily removes the unfinished rebirth level; resuming restores it. Reaching the displayed-level cap completes the rebirth and ends this separate unfinished state.
