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Commands and hotkeys

Player keyboard controls, chat channels and commands.

Hotkeys

These are player controls. Many shortcuts require the main game screen and no active text entry. The number-hotkey option controls the number-row potion, safe-attack and special-ability shortcuts, but not Ctrl-number magic-page shortcuts.

Key Action
F1 Equip the previous weapon.
Ctrl + F1 Toggle Help.
F2, F3 Use the item or spell bound to that key.
Ctrl + F2, Ctrl + F3 Bind the last selected item or spell to that key. Equip the item or cast the spell first.
F4 Use the previously selected spell.
Ctrl + 1 through Ctrl + 9, then Ctrl + 0 Open the corresponding magic-list page.
F5 Character information.
F6 Inventory.
F7 Magic list.
F8 Skills.
F9 Chat history.
F10 Guild information, while in a guild.
F11 Toggle dialog-box transparency.
F12 System menu.
Ctrl + R Toggle running mode.
Ctrl + T Whisper to the player under the pointer, or select a name in the chat history.
Ctrl + P Request to join the pointed-at player's party when not already in a party.
Ctrl + A Toggle auto-attack targeting.
Ctrl + S Cycle music and sound settings.
Ctrl + D Cycle low, medium and high detail.
Ctrl + H Toggle Freya's help display.
Ctrl + N Toggle neutral and allied targeting.
Ctrl + M Toggle the minimap.
Numpad -, Numpad + Select the unzoomed or zoomed minimap.
1 or Insert Use a health potion.
2 or Delete Use a mana potion.
3 Use a stamina potion.
4 or Home Toggle safe-attack mode.
5 or Page Up Use an equipped item's special ability.
Tab Switch between attack and peace modes.
Ctrl + left-click Force attack targeting; in the inventory, equip eligible unequipped items under the pointer.
Shift + mouse Run when movement permits; select/pick up ground items and show their information, depending on the pickup and tooltip settings.
Alt + attack Attempt a critical attack when available.
Alt + right-click on the minimap Send a minimap ping when a ping channel is enabled.
Dash attack With automatic dash off, hold Ctrl while attacking; with it on, leave Ctrl released. Hold Shift or enable running mode. Weapon, position and stamina requirements still apply.
End Recall the previous chat message without sending it, when chat input is closed or empty; see restrictions below.
Esc Cancel text input or a pending spell target; close supported message/dialog interactions.
Alt + F4 Request logout, or cancel an existing logout request; active-skill and special-ability restrictions can prevent it.

Potion and combat modes

For ordinary potions, hotkeys prefer the small potion and then the large potion. Selection uses item images rather than a comprehensive potion-type check. Potion use is unavailable while dead or trading and is subject to its use cooldown.

Safe-attack mode applies friendly-target checks to damaging spells. It is not unconditional protection: arena, illusion and criminal-target handling can change the result.

In peace mode, normal attack input uses the human character's noncombat animation with the weapon and shield hidden. The server does not perform the normal attack against a target in this mode. This does not describe spell use or untargeted mining actions.

Auto-attack and neutral/ally targeting control which targets can be attacked without holding Ctrl; they do not guarantee an Enemy Kill reward. Neutral and allied targets include neutral monsters, allied NPCs and players, and environmental targets such as mining rocks. Player targeting also depends on the auto-attack setting.

End recalls rather than immediately sends the previous message. It does not recall messages starting with the global, town or guild prefixes, and some text-entry dialogs block it.

Commands

Replace name, text or seconds with the intended argument. These are player commands, not staff controls.

Chat channels

Input Channel and audience
Ordinary text Local chat, unless whisper mode is active; nearby players on the same map.
#text Local chat while whisper mode is active.
!text Global chat within the server's chat-zone and event restrictions.
~text Town chat to your faction within the chat-zone restrictions.
^text or @text Guild chat.
$text Party chat.
%text Trade chat, subject to the trade-message allowance and chat-zone/event restrictions.
/to name Enable whisper mode to that player.
/to Stop whispering.

Trade chat holds up to 4 messages of allowance and replenishes 1 message per 10 minutes, up to that cap during normal ticking. Beginning a global, town or party message with a trading word such as buying, then entering a space, can also switch it to trade chat. Global and town chat are not available in every character state; faction events, map settings, mute settings and player channel settings also affect delivery.

Whisper mode stays selected when sending to other channels. For example, prefix a local message with #, then omit the prefix to return to whispering. Sending /to with no name, or selecting yourself as the whisper target, stops it.

Player and party commands

Command Action
/joinparty name Request to join the player's party.
/leaveparty Leave your party.
/tgt name Direct your living summons to an enemy player on the same map; unavailable on forced-party maps.
/hold Hold your living summons in place.
/free Release your summons from hold/target control.
/mute name Add the name to your local mute list.
/unmute name Remove the name from that list. Use the stored lowercase spelling.
/rep+ name Increase that player's reputation by 1, subject to reputation eligibility and cooldown checks.
/rep- name Decrease that player's reputation by 1, subject to the same checks.
/traderep name Request a mutual reputation trade.
/checkrep Show your reputation and remaining reputation cooldown.
/pf name Display the player's profile.
/setpf text Set your profile text.
/fi name Check whether the player is online.
/who Request player-count, activity and connection information.

Display and diagnostic commands

Command Action
/bigitems Toggle large ground-item images.
/ekscreenshot Toggle automatic screenshots on Enemy Kills.
/grid Toggle the tile grid.
/showalldmg Toggle grouping of rapid damage labels. It appends hit labels; it does not add them into a single damage total.
/timestamp Toggle chat timestamps.
/notifyme Toggle notifications for whispers while the game is inactive.
/shiftpickup Toggle whether ground-item pickup requires holding Shift.
/showdps seconds Set the DPS notification interval; /showdps 0 disables notifications.
/showkps Toggle monster-kill statistics.
/showtime Toggle the seconds component of the displayed clock.
/perf Toggle frame-rate/performance information.

With no argument, /showdps enables a 10-second interval when disabled, or disables an active interval. Notifications are emitted only when accumulated damage is nonzero. Enabling DPS notifications or setting a nonzero interval resets accumulated damage.

/showkps normally reports every 10 seconds. It shows kill counts in resetting 10-second, 1-minute, 10-minute and 1-hour buckets, plus average kills per second since the statistics were enabled. These are not rolling-window rates. Re-enabling resets the counters.

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