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Dark Knight/Mage & Hero Items

Dark equipment acquisition, Hero set bonuses and faction equipment costs.

Dark Knight weapons

The tables show base equipment stats. Base endurance excludes Strong, manufacturing, sockets and upgrade modifiers. See Reading equipment stats for equip requirements and how protection works.

Use the Dark Knight/Mage Shop in City Hall. The menu requires level 140. You must not already be carrying that exact base item. The weapon is bound to you. Upgrading uses majestic points.

The listed weapons have a base equip level of 140. They have four normal majestic upgrade steps; sword and staff upgrade counters advance differently.

Item Base damage Base endurance Base weight STR Base full-speed STR Base equip level Extra stat gate
Dark Mage Magic Staff 5 30000 10 13 140 None
Dark Knight Sabre 8 30000 11 52 140 None
Dark Knight Great Sword 14 30000 52 104 140 None
Dark Knight Flamberge 15 30000 60 130 140 None

Dark Mage Magic Staff contributes 22% mana save for eligible fixed-cost spells.

Hero Set

Talk to the City Hall Officer and select the City Hall menu to request Hero equipment. The awarded Hero set items are bound. Matching Hero head, body, hauberk and leggings are required for the set bonus; the cape is not required.

Set Bonus Complete-set cost
Warrior +6 damage on normal attacks or +15 on critical attacks; +40 physical hit ratio 700 EK and 75 Contribution
Mage +4 magic damage and +40 magic hit ratio 550 EK and 65 Contribution

The Warrior damage bonus is halved for archery, rounded down: +3 on normal attacks or +7 on critical attacks.

Use a Hero Cape Catalyst on a Hero cape to turn it into bound Hero Cape Dye. If the old cape has attributes, you also get an ordinary cape with its attributes and color. The old cape and catalyst can be lost if conversion fails. Use the dye on an unbound Cape or Combatant Cape to make a bound Hero cape for your faction, keeping that cape’s attributes and color.

The Hero Cape Catalyst costs 50 EK.

Aresden Hero set

Item Base defense Base PA Base endurance Base equip level Base weight STR Extra stat gate
Aresden Hero Helm(M) 18 24% 2500 140 100 None
Aresden Hero Helm(W) 18 24% 2500 140 100 None
Aresden Hero Armor(M) 45 48% 4000 140 100 None
Aresden Hero Armor(W) 45 48% 4000 140 100 None
Aresden Hero Hauberk(M) 15 15% 1000 140 15 None
Aresden Hero Hauberk(W) 15 15% 1000 140 15 None
Aresden Hero Leggings(M) 18 25% 2000 140 15 None
Aresden Hero Leggings(W) 18 25% 2000 140 15 None
Aresden Hero Cap(M) 16 20% 1500 140 15 None
Aresden Hero Cap(W) 16 20% 1500 140 15 None
Aresden Hero Robe(M) 27 32% 3000 140 15 None
Aresden Hero Robe(W) 27 32% 3000 140 15 None
Aresden-Hero's Cape 2 Not applicable 300 0 2 None
Aresden-Hero's Cape+1 2 Not applicable 300 0 2 None
Hero item EK Contribution
Helm 150 20
Armor 300 30
Hauberk 100 10
Legs 150 15
Cap 100 20
Robe 200 20
Cape 300 0
Cape+1 No additional EK 60

Initial conversion from an unupgraded Hero cape requires 1 Stone of Merien and 60 Contribution in total. The first 10 Contribution is charged before the stone check; conversion then needs the remaining 50. Missing prerequisites can leave the cape unchanged after that initial charge.

Elvine Hero set

Item Base defense Base PA Base endurance Base equip level Base weight STR Extra stat gate
Elvine Hero Helm(M) 18 24% 2500 140 100 None
Elvine Hero Helm(W) 18 24% 2500 140 100 None
Elvine Hero Armor(M) 45 48% 4000 140 100 None
Elvine Hero Armor(W) 45 48% 4000 140 100 None
Elvine Hero Hauberk(M) 15 15% 1000 140 15 None
Elvine Hero Hauberk(W) 15 15% 1000 140 15 None
Elvine Hero Leggings(M) 18 25% 2000 140 15 None
Elvine Hero Leggings(W) 18 25% 2000 140 15 None
Elvine Hero Cap(M) 16 20% 1500 140 15 None
Elvine Hero Cap(W) 16 20% 1500 140 15 None
Elvine Hero Robe(M) 27 32% 3000 140 15 None
Elvine Hero Robe(W) 27 32% 3000 140 15 None
Elvine-Hero's Cape 2 Not applicable 300 0 2 None
Elvine-Hero's Cape+1 2 Not applicable 300 0 2 None
Hero item EK Contribution
Helm 150 20
Armor 300 30
Hauberk 100 10
Legs 150 15
Cap 100 20
Robe 200 20
Cape 300 0
Cape+1 No additional EK 60

Initial conversion from an unupgraded Hero cape requires 1 Stone of Merien and 60 Contribution in total. The first 10 Contribution is charged before the stone check; conversion then needs the remaining 50. Missing prerequisites can leave the cape unchanged after that initial charge.

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