Reference / Article
Quests
Quest acceptance, objectives, rewards and completion rules.
Taking and completing quests
Enzu and other quest NPCs offer tasks. Depending on the quest, rewards can include experience, gold, items and Contribution. Contribution is used in Skills and Crafting and Guild System.
- Speak to the quest NPC and select an available quest.
- Read its objectives before accepting. Kill objectives can distinguish ordinary and elite monsters and can require a particular map.
- Complete the objectives. For a gathering quest, keep the required materials in your inventory for the hand-in.
- Return to the quest giver, select a reward if a choice is offered, and claim it. Make room for the reward before handing in materials: the materials can be taken even if you cannot carry the reward.
At most one active quest advances per qualifying kill: the first with a matching unfinished kill objective. Newly accepted quests are checked first.
Shared combat does not give everyone quest credit. The server selects a player or party before checking quest objectives. A selected party with eligible members stops after one member successfully advances a quest; if none match, no member advances. Kills of summoned monsters and kills in arenas do not advance quest objectives.
Quest-level prerequisites use displayed level, without adding rebirth levels. Map access uses level. Available quests also depend on the NPC, citizenship and previous completion or cooldown status.
Listed XP is the base reward. Rebirth scaling and the traveler XP cap can change how much you receive. Reward choices are alternatives, not a bundle.
Beginner quests
Humble Beginning
Objective: 50 ordinary Slimes.
Listed rewards: 20,000 XP and 10 Contribution, plus 1 choice from the following rewards:
| Reward choice | Item bonuses |
|---|---|
| Bound Dagger+1 | HP Siphon stat 2; Gold +5%. |
| Bound Magic Wand (MS0) | MP Siphon stat 2; Gold +5%. |
| 500 gold | — |
HP Siphon restores HP and MP Siphon restores MP on kills. The amount depends on your maximum HP or MP and the defeated target's maximum HP. Gold bonuses increase the gold dropped by monsters. See Statted Items.
Listed repeat interval: 2 hours.
Displayed level 10 quests
A New Challenge
Requires displayed level 10.
Kill 200 ordinary Orcs and 2 elite Orcs. Elite kills do not count toward the ordinary objective, and ordinary kills do not count toward the elite objective.
Listed rewards: 125,000 XP, 10 Contribution and 3,000 gold.
Epidemy
Requires displayed level 10 and can be completed only once.
Objective: hand in 3 Snake Teeth, 3 Snake Skin and 3 Snake Tongue.
Listed rewards: 100,000 XP, 25 Contribution and 3,000 gold.
Farm Dungeon quests
Farm Dungeon requires a level of at least 15. These quests have no additional level requirement.
| Quest | Objectives | Listed XP | Contribution | Gold |
|---|---|---|---|---|
| Unusual Meal | 200 ordinary Giant Scorpions in Farm Dungeon; hand in 5 Scorpion Skin. | 200,000 | 15 | 3,000 |
| Daara's Struggle | 300 ordinary Orcs in Farm Dungeon. | 150,000 | 15 | 2,000 |
| Oxyia's Strife | 10 elite Orcs in Farm Dungeon. | 150,000 | 15 | 3,000 |
Ordinary and elite kill objectives use separate matching rules. A monster of the wrong elite status or a kill outside the specified map does not satisfy that objective. Hand-in materials are checked in your inventory and consumed when claiming the reward.
In Farm Dungeon, A New Challenge competes with Daara's Struggle for ordinary Orc kills and with Oxyia's Strife for elite Orc kills. These quests do not advance together from the same kill; the first active quest with a matching unfinished objective receives any assigned credit.
See Maps for the dungeon's upper level bound.
