Reference / Monsters
Mountain Giant

Base stats
Normal form · Wild in the listed encounters.
| Field | Value |
|---|---|
| Base HP | 499 |
| Tier | 7 |
| Element | Earth |
| Base XP | 19,375–38,750 |
| Physical Hit Ratio | 230 |
| Defense Ratio | 250 |
| Physical absorption | 24% |
| Magical absorption | 40% |
| Magic Resistance | 90 Hold/paralyze: 3 s (Holy: 4 s) Reapplication: 15 s |
| Poison resistance | 54% |
| Freeze resistance | 45% |
| HP regeneration | 3–102 HP per tick Interval: 10 s |
| Aggro range | 7 |
| Bravery | 100–102 |
Drops
Weapons
- Magic Wand(MS10)
- Magic Wand(MS20)
- Exceptional War Hammer
- Superior Battle Hammer
- Exceptional Battle Hammer
- Barbarian Hammer
- Superior Falchion
- Exceptional Falchion
- Superior Sabre
- Exceptional Sabre
- Superior Flamberge
- Exceptional Flamberge
- Giant Sword
- Superior Giant Sword
- Superior Golden Axe
- Exceptional Golden Axe
- Battle Axe
Armor
- Hauberk(M)
- Hauberk(W)
- Chain Hose(M)
- Chain Hose(W)
- Ring Hose(M)
- Ring Hose(W)
- Robe(M)
- Robe(W)
- Chain Mail(M)
- Chain Mail(W)
- Ring Mail(M)
- Ring Mail(W)
- Plate Mail(M)
- Plate Mail(W)
- Wizard Robe(M)
- Wizard Robe(W)
- Helm(M)
- Helm(W)
- Wizard Cap(M)
- Wizard Cap(W)
- Full-Helm(M)
- Full-Helm(W)
- Wizard Hat(M)
- Wizard Hat(W)
- Iron Shield
- Lagi Shield
- Kite Shield
- Ruby Ring
Uncommon
- Magic Necklace(HR+45)
Rares
- Necklace of Lightning Protection
- Necklace of Air Elemental
- Merien's Plate Mail(M)
- Merien's Plate Mail(W)
- Necklace of Merien
- Merien's Shield
- Magic Necklace(HR+60)
- Giant Battle Hammer
Spells
- None
Special abilities
- Crush
Locations
- Aresden Death Valley (random spawn)
- Aresden Silent Woods (random spawn)
- Elvine Death Valley (random spawn)
- Elvine Silent Woods (random spawn)
- Middleland (pit)
- Middleland (random spawn)
Variants
Changes are relative to the base stats.
Normal
Normal
| Field | Value |
|---|---|
| HP | 499 |
| Variant | Base XP |
|---|---|
| Wild | 19,375 |
| Wild + Berserked | 38,750 |
See Locations for this form's encounter locations.
Anti-Physical Damage
Anti-Physical Damage
| Field | Value |
|---|---|
| Physical absorption | 39.96–53.64% |
| HP | 499 |
| Variant | Base XP |
|---|---|
| Wild | 29,062 |
| Wild + Berserked | 58,124 |
- Aresden Death Valley (random spawn)
- Aresden Silent Woods (random spawn)
- Elvine Death Valley (random spawn)
- Elvine Silent Woods (random spawn)
- Middleland (pit)
- Middleland (random spawn)
Anti-Magic Damage
Anti-Magic Damage
| Field | Value |
|---|---|
| Magical absorption | 52.6–63.4% |
| HP | 499 |
| Variant | Base XP |
|---|---|
| Wild | 29,062 |
| Wild + Berserked | 58,124 |
- Aresden Death Valley (random spawn)
- Aresden Silent Woods (random spawn)
- Elvine Death Valley (random spawn)
- Elvine Silent Woods (random spawn)
- Middleland (pit)
- Middleland (random spawn)
HP for the listed monster form or encounter.A monster's tier affects the range of generated stats on eligible statted items.The monster's element. Element-dependent changes are listed where applicable.The monster's base XP budget, not necessarily the reward received. Damage credit, sharing, bonuses and rounding affect the final reward.Compared with the target's Defense Ratio to determine whether a physical attack hits. This is a ratio value, not a hit percentage.Uses the monster's own Defense Ratio. Matching attacker and defender facing directions halve it, rounded down, with a minimum of 1.Base physical or magical damage absorption. Combat rounding and modifiers can change the effective absorption.Compared with the attacker's Magic Hit Ratio when checking resistance to a spell. This is a ratio value, not a resistance percentage.The spell caster's Holy talent grants the longer hold or paralyze duration shown.Chance to resist each application of poison, not a reduction in poison damage.Resistance to freezing. Immunities and unverified values are listed separately.HP restored per tick. The interval is shown separately; incoming hits extend it only where stated.Distance in tiles from the monster along each coordinate axis, not the total search width. H and V identify unequal horizontal and vertical distances.Bravery affects low-HP fleeing and resistance to nearby danger. The displayed range covers variation between spawns.
