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Reference / Monsters

Centaur

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Centaur

Base stats

Normal form · Berserked at spawn in the listed encounters.

Field Value
Base HP 1,953
Tier 8
Element Earth
Base XP 260,000
Physical Hit Ratio 500
Dash Attack: 650
Magic Hit Ratio 180
Defense Ratio 350
Physical absorption 25%
Magical absorption 36%
Magic Resistance 1
Hold/paralyze: 3 s (Holy: 4 s)
Reapplication: 15 s
Poison resistance 0%
Freeze resistance Not verified
HP regeneration 3–174 HP per tick
Interval: 2–10 s, extended by incoming hits
Aggro range 9
Bravery 100–102

Drops

Spells

  • Paralyze
  • Energy-Strike

Special abilities

  • Crush
  • Dash
  • Returns 5% of damage taken to attacking players on the same map, rounded to nearest HP

Locations

Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.

Variants

Changes are relative to the base stats.

Normal

Normal

Variant HP
Normal 1,953
Apocalypse HP bonus 3,906
Variant Base XP
Berserked 260,000

See Locations for this form's encounter locations.

Anti-Physical Damage

Anti-Physical Damage

Field Value
Physical absorption 40.75–54.25%
Variant HP
Normal 1,953
Apocalypse HP bonus 3,906
Variant Base XP
Berserked 390,000
Anti-Magic Damage

Anti-Magic Damage

Field Value
Magical absorption 49.44–60.96%
Variant HP
Normal 1,953
Apocalypse HP bonus 3,906
Variant Base XP
Berserked 390,000
Helbreath Olympia · Read-only reference