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Reference / Monsters

Master Mage Orc

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Master Mage Orc

Base stats

Field Value
Base HP 1,303
Tier 8
Element Fire
Base XP 64,000–128,000
Physical Hit Ratio 375
Dash Attack: 487
Magic Hit Ratio 200
Defense Ratio 300
Physical absorption 30%
Magical absorption 42%
Magic Resistance 120
Hold/paralyze: 3 s (Holy: 4 s)
Reapplication: 15 s
Poison resistance 72%
Freeze resistance 60%
HP regeneration 3–126 HP per tick
Interval: 2–10 s, extended by incoming hits
Aggro range 8
Bravery 100–102

Drops

Spells

  • Mass-Fire-Strike

Special abilities

  • Crush
  • Dash
  • Returns 5% of damage taken to attacking players on the same map, rounded to nearest HP

Locations

Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.

Variants

Changes are relative to the base stats.

Normal

Normal

Variant HP
Normal 1,303
Apocalypse HP bonus 2,606
Variant Base XP
Normal 64,000
Berserked 128,000

See Locations for this form's encounter locations.

Anti-Physical Damage

Anti-Physical Damage

Field Value
Physical absorption 44.7–57.3%
Variant HP
Apocalypse HP bonus 2,606
Variant Base XP
Berserked 192,000
Anti-Magic Damage

Anti-Magic Damage

Field Value
Magical absorption 54.18–64.62%
Variant HP
Apocalypse HP bonus 2,606
Variant Base XP
Berserked 192,000
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