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Darkelf

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Darkelf

Base stats

Field Value
Base HP 521
Tier 7
Element Earth
Base XP 16,000–39,999
Physical Hit Ratio 450
Defense Ratio 200
Physical absorption 35%
Magical absorption 55%
Magic Resistance 72
Hold/paralyze: 3 s (Holy: 4 s)
Reapplication: 15 s
Poison resistance 43%
Freeze resistance 36%
HP regeneration 3–114 HP per tick
Interval: 10 s
Aggro range 8
Bravery 100–102

Drops

Spells

  • None

Special abilities

  • Crush

Locations

Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.

Variants

Changes are relative to the base stats.

Normal

Normal

Field Value
HP 521
Variant Base XP
Normal 16,000
Berserked 32,000
Wild 19,999
Wild + Berserked 39,999

See Locations for this form's encounter locations.

Clairvoyant

Clairvoyant

Field Value
Aggro behavior Invisible targets
Aggro range 8
Special abilities Crush
Can acquire invisible targets
HP 521
Variant Base XP
Normal 28,000
Berserked 56,000
Destruction of Magic Protection

Destruction of Magic Protection

Field Value
Special abilities Crush
Removes the target's active protection effect after a surviving physical hit
also on spell knockback
HP 521
Variant Base XP
Normal 48,000
Berserked 96,000
Anti-Physical Damage

Anti-Physical Damage

Field Value
Physical absorption 48.65–60.35%
HP 521
Variant Base XP
Normal 24,000
Berserked 48,000
Wild 30,000
Wild + Berserked 60,000
Anti-Magic Damage

Anti-Magic Damage

Field Value
Magical absorption 64.45–72.55%
HP 521
Variant Base XP
Normal 24,000
Berserked 48,000
Wild 30,000
Wild + Berserked 60,000
Poisonous

Poisonous

Field Value
Special abilities Crush
Applies poison after a surviving physical hit against a player, subject to poison resistance
HP 521
Variant Base XP
Wild 25,999
Wild + Berserked 51,999
Critical Poisonous

Critical Poisonous

Field Value
Special abilities Crush
Applies stronger tier-scaled poison after a surviving physical hit against a player, subject to poison resistance
HP 521
Variant Base XP
Wild 40,000
Wild + Berserked 80,000
Critical Explosive

Critical Explosive

Field Value
Magic Hit Ratio On-death spell: 400
Special abilities Crush
Mass-Fire-Strike on death
Spells Mass-Fire-Strike (on death)
HP 521
Variant Base XP
Normal 32,000
Berserked 64,001
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