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Reference / Monsters

Fire Wyvern

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Fire Wyvern

Base stats

Field Value
Base HP 21,629
Tier 11
Element Fire
Base XP 1,000,000–2,000,000
Physical Hit Ratio 1,300
Magic Hit Ratio 250
Defense Ratio 375
Physical absorption 40%
Magical absorption 55%
Magic Resistance 1
Hold/paralyze: 3 s (Holy: 4 s)
Reapplication: 15 s
Poison resistance 0%
Freeze resistance Not verified
HP regeneration 3–2,700 HP per tick
Interval: 2–10 s, extended by incoming hits
Aggro range 9
Bravery 100–102

Drops

Weapons

Armor

  • Ruby Ring
  • Magic Necklace(MS10)
  • Magic Necklace(DM+1)
  • Magic Necklace(DF+10)
  • Magic Necklace(MR+10)
  • Ring of Wizard

Uncommon

  • Stone of Merien
  • Stone of Xelima
  • Lucky Gold Ring
  • Ring of Dragon Power

Rares

Other

  • Zemstone of Sacrifice
  • Ancient Stone Piece (LU)
  • Ancient Stone Piece (LD)
  • Ancient Stone Piece (RU)
  • Ancient Stone Piece (RD)

Spells

  • Mass-Fire-Strike

Special abilities

  • Crush
  • Returns 5% of damage taken to attacking players on the same map, rounded to nearest HP

Locations

Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.

Variants

Changes are relative to the base stats.

Normal

Normal

Variant HP
Normal 21,629
Apocalypse HP bonus 43,258
Variant Base XP
Normal 1,000,000
Berserked 2,000,000

See Locations for this form's encounter locations.

Clairvoyant

Clairvoyant

Field Value
Aggro behavior Invisible targets
Aggro range 9
Special abilities Crush
Returns 5% of damage taken to attacking players on the same map, rounded to nearest HP
Can acquire invisible targets
Variant HP
Apocalypse HP bonus 43,258
Variant Base XP
Berserked 3,500,000
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