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Reference / Monsters
Claw Turtle
← All monsters

Base stats
Drops
Uncommon
- Lucky Gold Ring
- Ring of Mage
Spells
Special abilities
Locations
Variants
Changes are relative to the base stats.
Normal
Normal
| Variant |
HP |
| Normal |
549 |
| Apocalypse HP bonus |
1,098 |
| Variant |
Base XP |
| Berserked |
45,000 |
| Wild |
28,125 |
See Locations for this form's encounter locations.
Anti-Physical Damage
Anti-Physical Damage
| Variant |
HP |
| Normal |
549 |
| Apocalypse HP bonus |
1,098 |
| Variant |
Base XP |
| Berserked |
67,500 |
| Wild |
42,187 |
Anti-Magic Damage
Anti-Magic Damage
| Variant |
HP |
| Normal |
549 |
| Apocalypse HP bonus |
1,098 |
| Variant |
Base XP |
| Berserked |
67,500 |
| Wild |
42,187 |
HP for the listed monster form or encounter.A monster's tier affects the range of generated stats on eligible statted items.The monster's element. Element-dependent changes are listed where applicable.The monster's base XP budget, not necessarily the reward received. Damage credit, sharing, bonuses and rounding affect the final reward.Compared with the target's Defense Ratio to determine whether a physical attack hits. This is a ratio value, not a hit percentage.Uses the monster's own Defense Ratio. Matching attacker and defender facing directions halve it, rounded down, with a minimum of 1.Base physical or magical damage absorption. Combat rounding and modifiers can change the effective absorption.Compared with the attacker's Magic Hit Ratio when checking resistance to a spell. This is a ratio value, not a resistance percentage.Chance to resist each application of poison, not a reduction in poison damage.Resistance to freezing. Immunities and unverified values are listed separately.HP restored per tick. The interval is shown separately; incoming hits extend it only where stated.Distance in tiles from the monster along each coordinate axis, not the total search width. H and V identify unequal horizontal and vertical distances.Bravery affects low-HP fleeing and resistance to nearby danger. The displayed range covers variation between spawns.