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Reference / Monsters

Zombie

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Zombie

Base stats

Field Value
Base HP 54
Tier 2
Element Earth
Base XP 2,600–6,500
Physical Hit Ratio 85
Defense Ratio 65
Physical absorption 10%
Magical absorption 23%
Magic Resistance 30
Poison resistance 18%
Freeze resistance 15%
HP regeneration 3–12 HP per tick
Interval: 10 s
Aggro range 6
Bravery 80–82

Drops

Weapons

Armor

Uncommon

  • Magic Necklace(HR+15)
  • Lucky Gold Ring

Rares

  • Necklace of Poison Protection
  • Necklace of Sufferent

Spells

  • None

Special abilities

  • Crush

Locations

Variants

Changes are relative to the base stats.

Normal

Normal

Variant HP
Normal 54
Apocalypse HP bonus 108
Variant Base XP
Normal 2,600
Berserked 5,201
Wild 3,250
Wild + Berserked 6,500

See Locations for this form's encounter locations.

Anti-Physical Damage

Anti-Physical Damage

Field Value
Physical absorption 28.9–45.1%
Variant HP
Normal 54
Apocalypse HP bonus 108
Variant Base XP
Normal 3,900
Berserked 7,800
Wild 4,875
Wild + Berserked 9,750
Anti-Magic Damage

Anti-Magic Damage

Field Value
Magical absorption 39.17–53.03%
Variant HP
Normal 54
Apocalypse HP bonus 108
Variant Base XP
Normal 3,900
Berserked 7,800
Wild 4,875
Wild + Berserked 9,750
Poisonous

Poisonous

Field Value
Special abilities Crush
Applies poison after a surviving physical hit against a player, subject to poison resistance
Variant HP
Normal 54
Apocalypse HP bonus 108
Variant Base XP
Normal 3,380
Berserked 6,761
Wild 4,225
Wild + Berserked 8,450
Critical Poisonous

Critical Poisonous

Field Value
Special abilities Crush
Applies stronger tier-scaled poison after a surviving physical hit against a player, subject to poison resistance
Variant HP
Normal 54
Apocalypse HP bonus 108
Variant Base XP
Normal 5,200
Berserked 10,400
Wild 6,499
Wild + Berserked 12,999
Elite

Elite

Field Value
Bravery 100–102
Aggro behavior Low HP, rotating targets
Invisible targets
Aggro range H: 11
V: 8
Defense Ratio 80
Freeze resistance 18%
HP regeneration 3–51 HP per tick
Interval: 10 s
Magic Hit Ratio 400
Magic Resistance 35
Physical absorption 15%
Physical Hit Ratio 300
Dash Attack: 390
Poison resistance 21%
Special abilities Crush
Dash
Returns 25% of damage taken to attacking players on the same map, rounded to nearest HP
Spells Tremor
HP 500
Variant Base XP
Normal 31,000
Wild 38,749

Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.

Helbreath Olympia · Read-only reference