Helbreath OlympiaWIKIOlympia reference Main website
Browse
On this page

Reference / Monsters

Rudolph

← All monsters

Rudolph

Base stats

Field Value
Base HP 187
Tier 4
Element Ice
Base XP 5,900–14,750
Physical Hit Ratio 180
Dash Attack: 234
Defense Ratio 100
Physical absorption 15%
Magical absorption 33%
Magic Resistance 60
Poison resistance 36%
Freeze resistance Immune
HP regeneration 3–42 HP per tick
Interval: 10 s
Aggro range 7
Bravery 100–102

Drops

Spells

  • None

Special abilities

  • Crush
  • Dash

Locations

Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.

Variants

Changes are relative to the base stats.

Normal

Normal

Field Value
HP 187
Variant Base XP
Normal 5,900
Berserked 11,801
Wild 7,375
Wild + Berserked 14,750

See Locations for this form's encounter locations.

Anti-Physical Damage

Anti-Physical Damage

Field Value
Physical absorption 32.85–48.15%
HP 187
Variant Base XP
Normal 8,850
Berserked 17,700
Wild 11,062
Wild + Berserked 22,124
Anti-Magic Damage

Anti-Magic Damage

Field Value
Magical absorption 47.07–59.13%
HP 187
Variant Base XP
Normal 8,850
Berserked 17,700
Wild 11,062
Wild + Berserked 22,124
Explosive

Explosive

Field Value
Magic Hit Ratio On-death spell: 300
Special abilities Crush
Dash
Fire-Strike on death
Spells Fire-Strike (on death)
HP 187
Variant Base XP
Wild 11,800
Wild + Berserked 23,600
Critical Explosive

Critical Explosive

Field Value
Magic Hit Ratio On-death spell: 400
Special abilities Crush
Dash
Mass-Fire-Strike on death
Spells Mass-Fire-Strike (on death)
HP 187
Variant Base XP
Wild 14,749
Wild + Berserked 29,499
Elite

Elite

Field Value
Aggro behavior Low HP, rotating targets
Invisible targets
Aggro range H: 12
V: 9
Defense Ratio 110
HP regeneration 3–84 HP per tick
Interval: 10 s
Magic Hit Ratio 400
Magic Resistance 80
Physical absorption 20%
Physical Hit Ratio 250
Dash Attack: 325
Poison resistance 48%
Special abilities Crush
Dash
Returns 5% of damage taken to attacking players on the same map, rounded to nearest HP
Spells Chill-Wind
HP 950
Variant Base XP
Normal 60,000
Wild 75,000

Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.

Helbreath Olympia · Read-only reference