Reference / Monsters
Orc (spellcaster)

Base stats
Normal form · Wild in the listed encounters.
| Field | Value |
|---|---|
| Base HP | 59 |
| Tier | 2 |
| Element | Fire |
| Base XP | 3,250 |
| Physical Hit Ratio | 100 Dash Attack: 130 |
| Magic Hit Ratio | 10 |
| Defense Ratio | 45 |
| Physical absorption | 10% |
| Magical absorption | 24% |
| Magic Resistance | 45 |
| Poison resistance | 27% |
| Freeze resistance | 23% |
| HP regeneration | 3–12 HP per tick Interval: 10 s |
| Aggro range | 6 |
| Bravery | 30–32 |
Drops
Parts
- Orc Meat
- Orc Leather
- Orc Teeth
Weapons
- Magic Wand(MS0)
- Magic Wand(MS10)
- Main Gauche
- Superior Main Gauche
- Exceptional Main Gauche
- Gladius
- Superior Gladius
- Exceptional Gladius
- Long Sword
- Superior Long Sword
- Exceptional Long Sword
- Scimitar
- Superior Scimitar
- Exceptional Scimitar
- Tomahawk
- Superior Tomahawk
- Saxon Axe
- Superior Saxon Axe
- Rapier
- Superior Rapier
- Exceptional Rapier
- Mallet
- Superior Mallet
- Exceptional Mallet
Armor
- Shirt(M)
- Shirt(W)
- Chemise(W)
- Tunic(M)
- Bodice(W)
- Long Bodice(W)
- Knee Trousers(M)
- Knee Trousers(W)
- Trousers(M)
- Trousers(W)
- Skirt(W)
- Cap(M)
- Cap(W)
- Wood Shield
- Leather Shield
- Targe Shield
- Ring of Orc power
- Ring of Apprentice
- Magic Necklace(MS3)
- Magic Necklace(MS6)
- Ruby Ring
- Ring of Wizard
- Ring of Ogre power
Uncommon
- Magic Necklace(HR+15)
- Lucky Gold Ring
Spells
- Fire-Ball
Special abilities
- Crush
- Dash
Locations
- Middleland (random spawn)
Variants
Changes are relative to the base stats.
Clairvoyant
Clairvoyant
| Field | Value |
|---|---|
| Aggro behavior | Invisible targets |
| Aggro range | 6 |
| Special abilities | Crush Dash Can acquire invisible targets |
| HP | 59 |
| Variant | Base XP |
|---|---|
| Wild | 5,687 |
- Middleland (random spawn)
Destruction of Magic Protection
Destruction of Magic Protection
| Field | Value |
|---|---|
| Special abilities | Crush Dash Removes the target's active protection effect after a surviving physical hit also on spell knockback |
| HP | 59 |
| Variant | Base XP |
|---|---|
| Wild | 9,750 |
- Middleland (random spawn)
Anti-Magic Damage
Anti-Magic Damage
| Field | Value |
|---|---|
| Magical absorption | 39.96–53.64% |
| HP | 59 |
| Variant | Base XP |
|---|---|
| Wild | 4,875 |
- Middleland (random spawn)
HP for the listed monster form or encounter.A monster's tier affects the range of generated stats on eligible statted items.The monster's element. Element-dependent changes are listed where applicable.The monster's base XP budget, not necessarily the reward received. Damage credit, sharing, bonuses and rounding affect the final reward.Compared with the target's Defense Ratio to determine whether a physical attack hits. This is a ratio value, not a hit percentage.Compared with the target's Magic Resistance when a damaging spell checks resistance. This is a ratio value, not a hit percentage.Uses the monster's own Defense Ratio. Matching attacker and defender facing directions halve it, rounded down, with a minimum of 1.Base physical or magical damage absorption. Combat rounding and modifiers can change the effective absorption.Compared with the attacker's Magic Hit Ratio when checking resistance to a spell. This is a ratio value, not a resistance percentage.Chance to resist each application of poison, not a reduction in poison damage.Resistance to freezing. Immunities and unverified values are listed separately.HP restored per tick. The interval is shown separately; incoming hits extend it only where stated.Distance in tiles from the monster along each coordinate axis, not the total search width. H and V identify unequal horizontal and vertical distances.Bravery affects low-HP fleeing and resistance to nearby danger. The displayed range covers variation between spawns.Exceptions to the usual hostile, nearest-target acquisition. Normal target acquisition excludes invisible targets unless stated otherwise.
