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Reference / Monsters

Orc

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Orc

Base stats

Field Value
Base HP 20
Tier 2
Element Fire
Base XP 1,300–3,249
Physical Hit Ratio 60
Dash Attack: 78
Defense Ratio 40
Physical absorption 0%
Magical absorption 0%
Magic Resistance 25
Poison resistance 15%
Freeze resistance 13%
HP regeneration 3–6 HP per tick
Interval: 10 s
Aggro range 5
Bravery 25–27

Drops

Parts

  • Orc Meat
  • Orc Leather
  • Orc Teeth

Spells

  • None

Special abilities

  • Crush
  • Dash

Locations

Variants

Changes are relative to the base stats.

Normal

Normal

Field Value
HP 20
Variant Base XP
Normal 1,300
Berserked 2,600
Wild 1,624
Wild + Berserked 3,249

See Locations for this form's encounter locations.

Anti-Physical Damage

Anti-Physical Damage

Field Value
Physical absorption 21–39%
HP 20
Variant Base XP
Normal 1,950
Berserked 3,900
Wild 2,437
Wild + Berserked 4,874
Anti-Magic Damage

Anti-Magic Damage

Field Value
Magical absorption 21–39%
HP 20
Variant Base XP
Normal 1,950
Berserked 3,900
Wild 2,437
Wild + Berserked 4,874
Elite

Elite

Field Value
Bravery 100–102
Aggro behavior Low HP, rotating targets
Invisible targets
Aggro range H: 10
V: 7
HP regeneration 3–24 HP per tick
Interval: 10 s
Physical Hit Ratio 100
Dash Attack: 130
Special abilities Crush
Combo: chains up to 3 attack attempts at shorter intervals
attempts can miss or be interrupted
Dash
Returns 25% of damage taken to attacking players on the same map, rounded to nearest HP
HP 160
Variant Base XP
Normal 16,000
Wild 19,999

Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.

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