Reference / Monsters
Dummy

Base stats
| Field | Value |
|---|---|
| Base HP | 200,000 |
| Tier | 1 |
| Element | Neutral |
| Base XP | 0 |
| Defense Ratio | 1 |
| Physical absorption | 0% |
| Magical absorption | 0% |
| Magic Resistance | 1 |
| Poison resistance | 0% |
| Freeze resistance | 0% |
| HP regeneration | 3–60,000 HP per tick Interval: 10 s |
| Aggro behavior | None |
Drops
No entries in the exported drop list.
Spells
- None
Special abilities
- Fixed damage-test target
- does not attack
Locations
- Bleeding Isle (fixed target)
HP for the listed monster form or encounter.A monster's tier affects the range of generated stats on eligible statted items.The monster's element. Element-dependent changes are listed where applicable.The monster's base XP budget, not necessarily the reward received. Damage credit, sharing, bonuses and rounding affect the final reward.Uses the monster's own Defense Ratio. Matching attacker and defender facing directions halve it, rounded down, with a minimum of 1.Base physical or magical damage absorption. Combat rounding and modifiers can change the effective absorption.Compared with the attacker's Magic Hit Ratio when checking resistance to a spell. This is a ratio value, not a resistance percentage.Chance to resist each application of poison, not a reduction in poison damage.Resistance to freezing. Immunities and unverified values are listed separately.HP restored per tick. The interval is shown separately; incoming hits extend it only where stated.Exceptions to the usual hostile, nearest-target acquisition. Normal target acquisition excludes invisible targets unless stated otherwise.
