Reference / Monsters
Cannibal Plant

Base stats
| Field | Value |
|---|---|
| Base HP | 480 |
| Tier | 5 |
| Element | Earth |
| Base XP | 16,249–26,000 |
| Physical Hit Ratio | 230 |
| Magic Hit Ratio | 65 |
| Defense Ratio | 110 |
| Physical absorption | 20% |
| Magical absorption | 37% |
| Magic Resistance | 84 |
| Poison resistance | 50% |
| Freeze resistance | 42% |
| HP regeneration | 3–105 HP per tick Interval: 10 s |
| Aggro range | 7 |
| Bravery | 100–102 |
Drops
Weapons
- Magic Wand(MS0)
- Magic Wand(MS10)
- Magic Wand(MS20)
- War Hammer
- Superior War Hammer
- Exceptional War Hammer
- Superior Falchion
- Exceptional Falchion
- Esterk
- Superior Esterk
- Exceptional Esterk
- Sabre
- Superior Sabre
- Exceptional Sabre
- Great Sword
- Superior Great Sword
- Exceptional Great Sword
- Flamberge
- Superior Flamberge
- Exceptional Flamberge
- War Axe
- Superior War Axe
- Exceptional War Axe
- Golden Axe
- Superior Golden Axe
- Exceptional Golden Axe
Armor
- Hauberk(M)
- Hauberk(W)
- Chain Hose(M)
- Chain Hose(W)
- Ring Hose(M)
- Ring Hose(W)
- Robe(M)
- Robe(W)
- Scale Mail(M)
- Scale Mail(W)
- Chain Mail(M)
- Chain Mail(W)
- Ring Mail(M)
- Ring Mail(W)
- Helm(M)
- Helm(W)
- Wizard Cap(M)
- Wizard Cap(W)
- Full-Helm(M)
- Full-Helm(W)
- Wizard Hat(M)
- Wizard Hat(W)
- Bronze Shield
- Iron Shield
- Lagi Shield
- Ruby Ring
- Ring of Wizard
Uncommon
- Lucky Gold Ring
- Ring of Mage
Rares
- Emerald Ring
Spells
- Lightning
- Lightning-Arrow
Special abilities
- Crush
Locations
Chest-encounter copies can return to their spawn area, fully heal and drop their current target if pulled too far while pursuing, when a return tile is available.
- Aresien Garden (silver-chest encounter)
- Eldiniel Garden (silver-chest encounter)
- Procella (pit)
Variants
Changes are relative to the base stats.
Normal
Normal
| Variant | HP |
|---|---|
| Normal | 480 |
| Apocalypse HP bonus | 960 |
| Variant | Base XP |
|---|---|
| Berserked | 26,000 |
| Wild | 16,249 |
See Locations for this form's encounter locations.
Anti-Physical Damage
Anti-Physical Damage
| Field | Value |
|---|---|
| Physical absorption | 36.8–51.2% |
| Variant | HP |
|---|---|
| Apocalypse HP bonus | 960 |
| Variant | Base XP |
|---|---|
| Berserked | 39,000 |
- Procella (pit)
Anti-Magic Damage
Anti-Magic Damage
| Field | Value |
|---|---|
| Magical absorption | 50.23–61.57% |
| Variant | HP |
|---|---|
| Apocalypse HP bonus | 960 |
| Variant | Base XP |
|---|---|
| Berserked | 39,000 |
- Procella (pit)
Explosive
Explosive
| Field | Value |
|---|---|
| Magic Hit Ratio | 65 On-death spell: 300 |
| Special abilities | Crush Fire-Strike on death |
| Spells | Lightning Lightning-Arrow Fire-Strike (on death) |
| Variant | HP |
|---|---|
| Apocalypse HP bonus | 960 |
| Variant | Base XP |
|---|---|
| Berserked | 41,600 |
- Procella (pit)
Critical Explosive
Critical Explosive
| Field | Value |
|---|---|
| Magic Hit Ratio | 65 On-death spell: 400 |
| Special abilities | Crush Mass-Fire-Strike on death |
| Spells | Lightning Lightning-Arrow Mass-Fire-Strike (on death) |
| Variant | HP |
|---|---|
| Apocalypse HP bonus | 960 |
| Variant | Base XP |
|---|---|
| Berserked | 52,001 |
- Procella (pit)
HP for the listed monster form or encounter.A monster's tier affects the range of generated stats on eligible statted items.The monster's element. Element-dependent changes are listed where applicable.The monster's base XP budget, not necessarily the reward received. Damage credit, sharing, bonuses and rounding affect the final reward.Compared with the target's Defense Ratio to determine whether a physical attack hits. This is a ratio value, not a hit percentage.Compared with the target's Magic Resistance when a damaging spell checks resistance. This is a ratio value, not a hit percentage.Uses the monster's own Defense Ratio. Matching attacker and defender facing directions halve it, rounded down, with a minimum of 1.Base physical or magical damage absorption. Combat rounding and modifiers can change the effective absorption.Compared with the attacker's Magic Hit Ratio when checking resistance to a spell. This is a ratio value, not a resistance percentage.Chance to resist each application of poison, not a reduction in poison damage.Resistance to freezing. Immunities and unverified values are listed separately.HP restored per tick. The interval is shown separately; incoming hits extend it only where stated.Distance in tiles from the monster along each coordinate axis, not the total search width. H and V identify unequal horizontal and vertical distances.Bravery affects low-HP fleeing and resistance to nearby danger. The displayed range covers variation between spawns.
