Editing Spells
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* Spells that create special damage dealing tiles (e.g. Fire Wall) cannot be cast in town or town's farm. Monsters killed by them also do not give experience (done to make AFK hunting harder). | * Spells that create special damage dealing tiles (e.g. Fire Wall) cannot be cast in town or town's farm. Monsters killed by them also do not give experience (done to make AFK hunting harder). | ||
* You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost. Some offensive spells don't work at all when targeting yourself. | * You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost. Some offensive spells don't work at all when targeting yourself. | ||
− | * Benefitial spells such as Defense Shield | + | * Benefitial spells such as Defense Shield or Heal grant their effect only to you and your allies. |
− | * | + | * Casting a benefitial spell on target that has the same spell active will not reset the spell's duration. |
− | + | * Casting a benefitial spell on target that has similar spell active will have no effect (e.g. casting Great Defense Shield on player with active Defense Shield). | |
* Beware that if you miss your target and click on ground instead, you will cast the spell on that ground tile potentially wasting it. | * Beware that if you miss your target and click on ground instead, you will cast the spell on that ground tile potentially wasting it. | ||