Editing Spells

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* Spells that create special damage dealing tiles (e.g. Fire Wall) cannot be cast in town or town's farm. Monsters killed by them also do not give experience (done to make AFK hunting harder).
 
* Spells that create special damage dealing tiles (e.g. Fire Wall) cannot be cast in town or town's farm. Monsters killed by them also do not give experience (done to make AFK hunting harder).
 
* You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost. Some offensive spells don't work at all when targeting yourself.
 
* You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost. Some offensive spells don't work at all when targeting yourself.
* Benefitial spells such as Defense Shield can be casted on enemies too.
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* Benefitial spells such as Defense Shield or Heal grant their effect only to you and your allies.
* You can have active only one of these spells: Defense Shield, Great Defense Shield, Protection From Magic and Absolute Magic Protection. That means if you have Defense Shield active, casting Absolute Magic Protection on yourself has no effect.
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* Casting a benefitial spell on target that has the same spell active will not reset the spell's duration.
* On the other hand, if you have Minor Berserk active, you can replace it with Berserk spell (but not the other way around).
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* Casting a benefitial spell on target that has similar spell active will have no effect (e.g. casting Great Defense Shield on player with active Defense Shield).
 
* Beware that if you miss your target and click on ground instead, you will cast the spell on that ground tile potentially wasting it.
 
* Beware that if you miss your target and click on ground instead, you will cast the spell on that ground tile potentially wasting it.
  

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