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'''Stamina(SP)'''<br /> | '''Stamina(SP)'''<br /> | ||
<br /> | <br /> | ||
− | Changed how righteous works. The damage is now added as (attacker reputation - enemy reputation) / 20, with a maximum bonus of 10 | + | Changed how righteous works. The damage is now added as (attacker reputation - enemy reputation) / 20, with a maximum bonus of 10 |
+ | =Upper Body Armor= | ||
− | |||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
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! scope="col"| Name | ! scope="col"| Name | ||
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! scope="col"| Defence | ! scope="col"| Defence | ||
− | ! scope="col"| | + | ! scope="col"| Physical Absorption |
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! scope="col"| Endurance | ! scope="col"| Endurance | ||
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! scope="col"| Endurance | ! scope="col"| Endurance | ||
! scope="col"| Requirements | ! scope="col"| Requirements | ||
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! scope="col"| Defence | ! scope="col"| Defence | ||
! scope="col"| Phys Abs | ! scope="col"| Phys Abs | ||
− | ! scope="col"| | + | ! scope="col"| Endurance |
! scope="col"| Attributes | ! scope="col"| Attributes | ||
! scope="col"| Requirements | ! scope="col"| Requirements | ||
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|- | |- | ||
! scope="col"| Name | ! scope="col"| Name | ||
+ | ! scope="col"| Endurance | ||
! scope="col"| Damage | ! scope="col"| Damage | ||
− | ! scope="col"| | + | ! scope="col"| Req STR for FS |
! scope="col"| Dropped by | ! scope="col"| Dropped by | ||
+ | ! scope="col"| Requirements | ||
! scope="col"| Image | ! scope="col"| Image | ||
|- | |- | ||
|rowspan="1"| '''Dark Elf's Bow''' | |rowspan="1"| '''Dark Elf's Bow''' | ||
− | |3d7+1 | + | |2500||S/M: 2D6, L: 2D6?ncreased DE Bow's damage(3d7+1 -> SM:2d10+0, L:3d10+1)||80?||Only from Dark Elf's||?||http://s33.postimg.org/xkl0spdmn/image017.jpg |
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|} | |} | ||
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! scope="col"| Name | ! scope="col"| Name | ||
− | ! scope="col"| Damage S/M:L | + | ! scope="col"| Endurance |
− | ! scope="col"| | + | ! scope="col"| Damage S/M : L |
+ | ! scope="col"| Req STR for FS | ||
+ | ! scope="col"| Attributes | ||
! scope="col"| Dropped by | ! scope="col"| Dropped by | ||
− | |||
! scope="col"| Requirements | ! scope="col"| Requirements | ||
! scope="col"| Image | ! scope="col"| Image | ||
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|rowspan="1"| '''Magic Wand (M.Shield)''' | |rowspan="1"| '''Magic Wand (M.Shield)''' | ||
− | |2D4+0(2~8)|| | + | |8200?||2D4+0 (2~8)||?||Physical (Defense?) +30||Abaddon,Fire Wyvern,Ice Wyvern,Hellclaw,Liche,Frost,Ice-Golem||?||http://s33.postimg.org/hrth962wv/magicwand.gif |
− | + | |- | |
+ | |rowspan="1"| '''Charge Wand's''' | ||
+ | |?||?||?||?||Add another section?||New item Charge Wand: | ||
+ | A special wand that comes with 30 charges of a rare spell | ||
+ | The required int from the spell needed to cast is needed to wield the weapon, and the mana used to cast it | ||
+ | The wand is repairable for 3500 gold per charge at the blacksmith | ||
+ | Monsters that drop: Abaddon (BSW, ESW, IMC, Cancel), Barlog (MIM, IS), Beholder (IMC, Cancel), Centaurus (Ice-Storm,BSW,Cancel,IMC,MIM,ESW), Cyclops (Cancel), Demon (BSW), Fire Wyvern (BSW), Gagoyle (BSW), Giant Lizard (MIM,IMC), Helclaw (IMC,Cancel,MIM,Ice-Storm), Liche (MIM,IMC,Cancel), Minotaur (MIM,ESW), Tigerworm (IMC,Cancel,ESW), Wyvern (Ice-Storm)?||http://s33.postimg.org/j1o6dmn5r/image037.jpg | ||
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− | |rowspan="1"| '''Berserk Wand (MS10 | + | |rowspan="1"| '''Berserk Wand (MS10)(MS20)''' |
− | | | + | | 4000?||?||M : 2D4, L : 2D4?||Ettin, Giant Lizard, Centaurus, Demon?||Deals +1 Physical Damage.Deals 30% more Magical Damage.?||?||http://s33.postimg.org/75ru24xj3/image029.jpg |
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− | |rowspan="1"| '''Kloness Wand | + | |rowspan="1"| '''Kloness Wand''' |
− | | | + | |4000?||M : 2D4, L : 2D4 Attack Speed: 3?||Unicorn?||additional damage to bad rep characters.?||?||?||http://s33.postimg.org/y0o3btadb/image031.jpg |
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|rowspan="1"| '''Magic Wand (MS30-LLF)''' | |rowspan="1"| '''Magic Wand (MS30-LLF)''' | ||
− | | | + | |?||?||30% reduction of Mana use?||?||?||?||http://s33.postimg.org/b641bhubj/image015.jpg |
+ | |- | ||
+ | |rowspan="1"| '''Resurrection Wand ''' | ||
+ | |?||?||?||M : 2D4, L : 2D4?||Requires 100 Intelligence and 100 Magic to equip.Special Ability to Resurrect a player of your own town.Resurrected target has half Health, full Mana, full Stamina and no Hunger?||Abaddon, Demmon, Liche?||http://s33.postimg.org/aq4dc3y67/image028.jpg | ||
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− | |rowspan="1"| ''' | + | |rowspan="1"| '''''' |
− | | | + | |?||?||?||?||?||?|| |
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|} | |} | ||
'''Rare Axes''' | '''Rare Axes''' | ||
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! scope="col"| Name | ! scope="col"| Name | ||
+ | ! scope="col"| Endurance | ||
! scope="col"| Damage S/M:L | ! scope="col"| Damage S/M:L | ||
! scope="col"| Full Swing@ | ! scope="col"| Full Swing@ | ||
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|rowspan="1"| '''Blood Axe''' | |rowspan="1"| '''Blood Axe''' | ||
− | |3D6+2(5~20)3D6+2 (5~20)||104||Ettin?||xx str?||Reduce Health Recovery and Maximum Health of wielder by 20%.Has High Hitting Probability.||http://s33.postimg.org/n7x7rufun/bloodaxe.gif | + | |2500||3D6+2(5~20)3D6+2(5~20)||104?||Ettin?||xx str?||Reduce Health Recovery and Maximum Health of wielder by 20%.Has High Hitting Probability.||http://s33.postimg.org/n7x7rufun/bloodaxe.gif |
|- | |- | ||
|rowspan="1"| '''Kloness Axe''' | |rowspan="1"| '''Kloness Axe''' | ||
− | | | + | |Weight: 150 Attack Speed: 14 3D10+1 (4~31)3D11+1 (4~34)hysical Damage+1 per 100 Positive Own Reputation Points (Max+5) |
+ | Physical Damage+1 per 10 Negative Enemy Reputation Points (Max+10 "Changed bonus damage on Kloness weapons (max damage: 20 -> 4d4 + 9)"Added Kloness effect. The bonus damage is calculated as (attacker reputation - enemy reputation) / 18, with a maximum bonus of 15 | ||
|- | |- | ||
− | + | New item Sword of Heavens: | |
− | + | Special Ability that restores all HP when used, provides AMP and immunity to Cancel and Freeze | |
− | + | 4d7+3 damage | |
− | + | Monsters that drop: Abaddon, Centaurus, Fire Wyvern, Tigerworm, Unicorn, Wyvern | |
− | + | ||
− | + | New item Sword of Thirst: | |
− | + | Heals you for 20% of damage dealt to your target. | |
− | + | 2d14+3 damage | |
− | + | Monsters that drop: Abaddon, Demon, Ettin, Fire Wyvern, Gargoyle, Minotaur | |
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+ | Kloness Neck now works correctly (max bonus damage of +15) | ||
+ | Kloness Weapons damage increased (15 -> 25) | ||
+ | Stormbringer now requires 65 Int to wield | ||
Reduced duration of Massive Illusion Movement to 25 seconds from 40, and of Illusion movement from 30 seconds to 20 | Reduced duration of Massive Illusion Movement to 25 seconds from 40, and of Illusion movement from 30 seconds to 20 | ||
− | Change: Xneck Hit prob (100->160) Mer neck def(70->80) SG neck def(35->40) | + | Change: Xneck Hit prob (100->160) Mer neck def(70->80) SG neck def(35->40) |
Lucky gold ring set to 40% chance of save from death, and only takes 1hp instead of all but 1 | Lucky gold ring set to 40% chance of save from death, and only takes 1hp instead of all but 1 | ||
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