Difference between revisions of "Guilds & Guild Upgrades"

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=Creating a Guild=
 
=Creating a Guild=
  
Any player can create a guild, simply visit the Guild Hall in your city.
+
Any level 10 player with 30k gold can create a guild, simply visit the Guild Hall in your city.
  
https://s11.postimg.org/kkqbm7ow3/image.png
+
'''Elvine:'''
 +
 
 +
https://i.ibb.co/NNsBktp/imagen.png
 +
 
 +
'''Aresden:'''
 +
 
 +
https://i.ibb.co/VD6FtSK/imagen.png
  
 
Talk to the Guild Hall Ofiicer to create the Guild, your character must be lvl 10 and have 30,000 gold.
 
Talk to the Guild Hall Ofiicer to create the Guild, your character must be lvl 10 and have 30,000 gold.
  
https://s13.postimg.org/lounms40n/gho.png
+
https://i.ibb.co/0jz6Zjb/imagen.png
 +
https://i.ibb.co/6BDJZjQ/imagen.png
 +
 
 +
Congratulations! You created a guild!
 +
 
 +
https://i.ibb.co/cgJJQQc/imagen.png
  
 
=Guild Upgrades=
 
=Guild Upgrades=
Line 13: Line 24:
  
 
==Guild Warehouse==
 
==Guild Warehouse==
Guild members with the rank of Guildsmen or above may deposit and withdraw from the guild warehouse.
+
Guild members with the rank of Captain, Veteran or Guildmaster can withdraw items from the guild warehouse (any rank can deposit).
  
'''Level 1:'''(cost)
+
{| class="wikitable" style="text-align: center;"
 +
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 +
|-
 +
!1
 +
|1.5m||50||0||0
 +
|style="text-align: left;"|
 +
Activates the guild warehouse and opens up 25 slots.
 +
|-
 +
!2
 +
|3m||100||0||0
 +
|style="text-align: left;"|
 +
Increases Guild warehouse capacity from 25 to 50 slots.
  
Activates the guild warehouse and opens up 25 slots.
+
|-
 +
!3
 +
|6m||200||0||0
 +
|style="text-align: left;"|
 +
Increases Guild warehouse capacity from 50 to 75 slots.  
  
'''Level 2:'''(costs) 3 mill gold, 100 Maj.
+
|-
+
!4
Increases Guild warehouse capacity from 25 to 50 slots.
+
|12m||400||0||0
 +
|style="text-align: left;"|
 +
Increases Guild warehouse capacity from 75 to 100 slots.  
  
'''Level 3:'''(cost)
+
|-
 +
!...
 +
|...||...||0||0
 +
|style="text-align: left;"|
 +
Increases Guild warehouse capacity +25.
 +
|}
  
 
==Guild Summons==
 
==Guild Summons==
Guild members  may be summoned to the guild masters side at a cost of 5000 Gold per summon.
+
Guild members  may be summoned to the Guildmaster or Captain side at a cost of 2000 * Map Level Gold per summon. Guild members can't be summoned on enemy's back maps(For example: Members of an elvine's guild cant be summoned on Silent Wood).
  
'''Level 1:'''(cost)
+
{| class="wikitable" style="text-align: center;"
 +
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 +
|-
 +
!1
 +
|0.5m||50||1.5k||50
 +
|style="text-align: left;"|
 +
'''Aresden''' - Eternal Field and Silent Woods
  
The guild master may summon guild members  with the rank of guildsman or above to:
+
'''Elvine''' - Rocky Highland and Death Valley
 +
|-
 +
!2
 +
|1m||100||3k||100
 +
|style="text-align: left;"|
 +
'''Aresden''' - Aresden Dungeon
  
''Aresden'' - Eternal Field and Silent Woods
+
'''Elvine'''- Elvine Dungeon
  
''Elvine'' - Rocky Highland and Death Valley
+
|-
 +
!3
 +
|2m||200||6k||200
 +
|style="text-align: left;"|
 +
'''All''' - Middleland
 +
|-
 +
!4
 +
|4m||400||12k||400
 +
|style="text-align: left;"|
 +
'''All''' - Dungeon Level 3
  
'''Level 2:'''(cost) 1 Mill Gold, 100 Maj, 3k Cont, 100 EKs
+
'''All''' - Dungeon Level 4
 +
|-
 +
!5
 +
|8m||800||24k||800
 +
|style="text-align: left;"|
 +
'''All''' - Tower of Hell Level 1
  
''Aresden'' - Aresden Dungeon
+
'''All''' - Tower of Hell Level 2
 +
|-
 +
!6
 +
|16m||1.6k||48k||1.6k
 +
|style="text-align: left;"|
 +
'''All''' - Icebound
 +
|-
 +
!7
 +
|32m||3.2k||96k||3.2k
 +
|style="text-align: left;"|
 +
'''All''' - Tower of Hell Level 3
 +
|-
 +
!8
 +
|64m||6.4k||192k||6.4k
 +
|style="text-align: left;"|
 +
'''All''' - Druncnian City
 +
|}
  
''Elvine'' - Elvine Dungeon
+
==Captaincy==
 +
This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild .
 +
A captain may also set the teleport,build areas and summon monsters in ''The Crusade''.
  
''All'' - Dungeon Level 2
 
  
'''Level 3:'''(cost)
+
{| class="wikitable" style="text-align: center;"
 +
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 +
|-
 +
!1
 +
|250k||30||500||0
 +
|style="text-align: left;"|
 +
Guildmaster can asign 1 Captain
  
==Captaincy==
+
|-
This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild .
+
!2
A captain may also set the teleport,build areas and summon monsters in ''The Crusade''.
+
|500k||60||1k||0
 +
|style="text-align: left;"|
 +
Guildmaster can asign 2 Captain
 +
|-
 +
!3
 +
|1m||120||2k||0
 +
|style="text-align: left;"|
 +
Guildmaster can asign 3 Captain
 +
|-
 +
!4
 +
|2m||240||4k||0
 +
|style="text-align: left;"|
 +
Guildmaster can asign 4 Captain
 +
|-
 +
!5
 +
|4m||480||8k||0
 +
|style="text-align: left;"|
 +
Guildmaster can asign 5 Captain
 +
|-
 +
!...
 +
|...||...||...||...
 +
|style="text-align: left;"|
 +
Guildmaster can asign +1 Captain
 +
|}
  
'''Level 1:'''(cost)
+
==Raid Master==
 +
Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them.
  
1 Captain
+
{| class="wikitable" style="text-align: center;"
 +
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 +
|-
 +
!1
 +
|1m||200||0||200
 +
|style="text-align: left;"|
 +
1 Damage to players
  
'''Level 2:'''(cost) 500k Gold, 60 Maj, 1k Cont
+
1 RaidMaster
 +
|-
 +
!2
 +
|2m||400||0||400
 +
|style="text-align: left;"|
 +
2 Damage to players
  
2 Captains
+
1 RaidMaster
 +
|-
 +
!3
 +
|4m||800||0||800
 +
|style="text-align: left;"|
 +
3 Damage to players
  
'''Level 3:'''(cost)
+
2 RaidMasters
 +
|-
 +
!4
 +
|8m||1.6k||0||1.6k
 +
|style="text-align: left;"|
 +
4 Damage to players
  
==Raid Master==
+
2 RaidMasters
Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them.
+
|-
 +
!5
 +
|16m||3.2k||0||3.2k
 +
|style="text-align: left;"|
 +
5 Damage to players
  
'''Level 1:'''(cost)
+
3 RaidMasters
 +
|-
 +
!6
 +
|32m||6.4k||0||6.4k
 +
|style="text-align: left;"|
 +
6 Damage to players
  
+ 1 damage to players ??
+
3 RaidMasters
 +
|-
 +
!...
 +
|...||...||...||...
 +
|style="text-align: left;"|
 +
+1 Damage to players
  
'''Level 2:'''(cost) 2 Mill Gold, 400 Maj, 400 EKs
+
+1 RaidMasters each odd upgrade
  
+ 2 damage to players
+
|}
  
'''Level 3:'''(cost)
 
 
==Hunt Master==
 
==Hunt Master==
Hunt Master rank provides a drop increase to all nearby ''Guild members'' partied with them.
+
Hunt Master rank provides a drop increase to themselves and all nearby ''Guild members'' partied with them.
+
 
'''Level 1:'''(cost) 500 Maj, 3k Cont, 1.5 Mill gold
+
{| class="wikitable" style="text-align: center;"
 +
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 +
|-
 +
!1
 +
|1.5m||500||3k||0
 +
|style="text-align: left;"|
 +
3% Drop rate
 +
 
 +
3% damage reduction from mobs
 +
 
 +
1 HuntMaster
 +
|-
 +
!2
 +
|3m||1k||6k||0
 +
|style="text-align: left;"|
 +
6% Drop rate
 +
 
 +
6% damage reduction from mobs
 +
 
 +
1 HuntMaster
 +
|-
 +
!3
 +
|6m||2k||12k||0
 +
|style="text-align: left;"|
 +
9% Drop rate
 +
 
 +
9% damage reduction from mobs
 +
 
 +
2 HuntMaster
 +
|-
 +
!4
 +
|12m||4k||24k||0
 +
|style="text-align: left;"|
 +
12% Drop rate
 +
 
 +
12% damage reduction from mobs
 +
 
 +
2 HuntMaster
 +
|-
 +
!5
 +
|24m||8k||48k||0
 +
|style="text-align: left;"|
 +
15% Drop rate
 +
 
 +
15% damage reduction from mobs
 +
 
 +
3 HuntMaster
 +
|-
 +
!6
 +
|48m||16k||96k||50
 +
|style="text-align: left;"|
 +
18% Drop rate
  
+4% Drop Rate
+
18% damage reduction from mobs
  
+3% Damage Reduction from mobs
+
3 HuntMaster
 +
|-
 +
!7
 +
|96m||32k||192k||0
 +
|style="text-align: left;"|
 +
21% Drop rate
  
'''Level 2:'''(cost) 3 Mill Gold, 1k Maj, 6k Cont
+
21% damage reduction from mobs
  
+8% Drop Rate
+
4 HuntMaster
 +
|-
 +
!...
 +
|...||...||...||0
 +
|style="text-align: left;"|
 +
+3% Drop rate
  
+6% Damage Reduction from mobs
+
+3% damage reduction from mobs
  
'''Level 3:'''(cost)
+
+1 HuntMaster each odd upgrade
 +
|}

Latest revision as of 22:58, 15 September 2020

Creating a Guild[edit]

Any level 10 player with 30k gold can create a guild, simply visit the Guild Hall in your city.

Elvine:

imagen.png

Aresden:

imagen.png

Talk to the Guild Hall Ofiicer to create the Guild, your character must be lvl 10 and have 30,000 gold.

imagen.png imagen.png

Congratulations! You created a guild!

imagen.png

Guild Upgrades[edit]

Upon acquiring the required donations from guild members the guild master can choose to purchase the following upgrades for the guild.

Guild Warehouse[edit]

Guild members with the rank of Captain, Veteran or Guildmaster can withdraw items from the guild warehouse (any rank can deposit).

To Level Gold Majestic Contribution Enemy Kill Bonus
1 1.5m 50 0 0

Activates the guild warehouse and opens up 25 slots.

2 3m 100 0 0

Increases Guild warehouse capacity from 25 to 50 slots.

3 6m 200 0 0

Increases Guild warehouse capacity from 50 to 75 slots.

4 12m 400 0 0

Increases Guild warehouse capacity from 75 to 100 slots.

... ... ... 0 0

Increases Guild warehouse capacity +25.

Guild Summons[edit]

Guild members may be summoned to the Guildmaster or Captain side at a cost of 2000 * Map Level Gold per summon. Guild members can't be summoned on enemy's back maps(For example: Members of an elvine's guild cant be summoned on Silent Wood).

To Level Gold Majestic Contribution Enemy Kill Bonus
1 0.5m 50 1.5k 50

Aresden - Eternal Field and Silent Woods

Elvine - Rocky Highland and Death Valley

2 1m 100 3k 100

Aresden - Aresden Dungeon

Elvine- Elvine Dungeon

3 2m 200 6k 200

All - Middleland

4 4m 400 12k 400

All - Dungeon Level 3

All - Dungeon Level 4

5 8m 800 24k 800

All - Tower of Hell Level 1

All - Tower of Hell Level 2

6 16m 1.6k 48k 1.6k

All - Icebound

7 32m 3.2k 96k 3.2k

All - Tower of Hell Level 3

8 64m 6.4k 192k 6.4k

All - Druncnian City

Captaincy[edit]

This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild . A captain may also set the teleport,build areas and summon monsters in The Crusade.


To Level Gold Majestic Contribution Enemy Kill Bonus
1 250k 30 500 0

Guildmaster can asign 1 Captain

2 500k 60 1k 0

Guildmaster can asign 2 Captain

3 1m 120 2k 0

Guildmaster can asign 3 Captain

4 2m 240 4k 0

Guildmaster can asign 4 Captain

5 4m 480 8k 0

Guildmaster can asign 5 Captain

... ... ... ... ...

Guildmaster can asign +1 Captain

Raid Master[edit]

Raid masters provide additional damage to themselves and all nearby guild members partied with them.

To Level Gold Majestic Contribution Enemy Kill Bonus
1 1m 200 0 200

1 Damage to players

1 RaidMaster

2 2m 400 0 400

2 Damage to players

1 RaidMaster

3 4m 800 0 800

3 Damage to players

2 RaidMasters

4 8m 1.6k 0 1.6k

4 Damage to players

2 RaidMasters

5 16m 3.2k 0 3.2k

5 Damage to players

3 RaidMasters

6 32m 6.4k 0 6.4k

6 Damage to players

3 RaidMasters

... ... ... ... ...

+1 Damage to players

+1 RaidMasters each odd upgrade

Hunt Master[edit]

Hunt Master rank provides a drop increase to themselves and all nearby Guild members partied with them.

To Level Gold Majestic Contribution Enemy Kill Bonus
1 1.5m 500 3k 0

3% Drop rate

3% damage reduction from mobs

1 HuntMaster

2 3m 1k 6k 0

6% Drop rate

6% damage reduction from mobs

1 HuntMaster

3 6m 2k 12k 0

9% Drop rate

9% damage reduction from mobs

2 HuntMaster

4 12m 4k 24k 0

12% Drop rate

12% damage reduction from mobs

2 HuntMaster

5 24m 8k 48k 0

15% Drop rate

15% damage reduction from mobs

3 HuntMaster

6 48m 16k 96k 50

18% Drop rate

18% damage reduction from mobs

3 HuntMaster

7 96m 32k 192k 0

21% Drop rate

21% damage reduction from mobs

4 HuntMaster

... ... ... ... 0

+3% Drop rate

+3% damage reduction from mobs

+1 HuntMaster each odd upgrade