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=Creating a Guild=
 
=Creating a Guild=
  
Any level 10 player with 30k gold can create a guild, simply visit the Guild Hall in your city.
+
Any player can create a guild, simply visit the Guild Hall in your city.
  
'''Elvine:'''
+
https://s11.postimg.org/kkqbm7ow3/image.png
 
 
https://i.ibb.co/NNsBktp/imagen.png
 
 
 
'''Aresden:'''
 
 
 
https://i.ibb.co/VD6FtSK/imagen.png
 
  
 
Talk to the Guild Hall Ofiicer to create the Guild, your character must be lvl 10 and have 30,000 gold.
 
Talk to the Guild Hall Ofiicer to create the Guild, your character must be lvl 10 and have 30,000 gold.
  
https://i.ibb.co/0jz6Zjb/imagen.png
+
https://s13.postimg.org/lounms40n/gho.png
https://i.ibb.co/6BDJZjQ/imagen.png
 
 
 
Congratulations! You created a guild!
 
 
 
https://i.ibb.co/cgJJQQc/imagen.png
 
  
 
=Guild Upgrades=
 
=Guild Upgrades=
Line 59: Line 48:
  
 
==Guild Summons==
 
==Guild Summons==
Guild members  may be summoned to the Guildmaster or Captain side at a cost of 2000 * Map Level Gold per summon. Guild members can't be summoned on enemy's back maps(For example: Members of an elvine's guild cant be summoned on Silent Wood).
+
Guild members  may be summoned to the guild masters side at a cost of 5000 Gold per summon.
 +
 
 +
'''Level 1:'''(cost)
 +
 
 +
The guild master may summon guild members  with the rank of guildsman or above to:
  
{| class="wikitable" style="text-align: center;"
+
''Aresden'' - Eternal Field and Silent Woods
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 
|-
 
!1
 
|0.5m||50||1.5k||50
 
|style="text-align: left;"|
 
'''Aresden''' - Eternal Field and Silent Woods
 
  
'''Elvine''' - Rocky Highland and Death Valley
+
''Elvine'' - Rocky Highland and Death Valley
|-
 
!2
 
|1m||100||3k||100
 
|style="text-align: left;"|
 
'''Aresden''' - Aresden Dungeon
 
  
'''Elvine'''- Elvine Dungeon
+
'''Level 2:'''(cost) 1 Mill Gold, 100 Maj, 3k Cont, 100 EKs
  
|-
+
''Aresden'' - Aresden Dungeon
!3
 
|2m||200||6k||200
 
|style="text-align: left;"|
 
'''All''' - Middleland
 
|-
 
!4
 
|4m||400||12k||400
 
|style="text-align: left;"|
 
'''All''' - Dungeon Level 3
 
  
'''All''' - Dungeon Level 4
+
''Elvine'' - Elvine Dungeon
|-
 
!5
 
|8m||800||24k||800
 
|style="text-align: left;"|
 
'''All''' - Tower of Hell Level 1
 
  
'''All''' - Tower of Hell Level 2
+
''All'' - Dungeon Level 2
|-
 
!6
 
|16m||1.6k||48k||1.6k
 
|style="text-align: left;"|
 
'''All''' - Icebound
 
|-
 
!7
 
|32m||3.2k||96k||3.2k
 
|style="text-align: left;"|
 
'''All''' - Tower of Hell Level 3
 
|-
 
!8
 
|64m||6.4k||192k||6.4k
 
|style="text-align: left;"|
 
'''All''' - Druncnian City
 
|}
 
  
==Captaincy==
+
'''Level 3:'''(cost) 2 Mill Gold, 200 Maj, 6k Cont, 200 EKs
This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild .
 
A captain may also set the teleport,build areas and summon monsters in ''The Crusade''.
 
  
 +
''All'' - Middleland
  
{| class="wikitable" style="text-align: center;"
+
'''Level 4:'''(cost) 4 Mill Gold, 400 Maj, 12k Cont, 400 EKs
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 
|-
 
!1
 
|250k||30||500||0
 
|style="text-align: left;"|
 
Guildmaster can asign 1 Captain
 
  
|-
+
''All'' - Dungeon Level 3
!2
 
|500k||60||1k||0
 
|style="text-align: left;"|
 
Guildmaster can asign 2 Captain
 
|-
 
!3
 
|1m||120||2k||0
 
|style="text-align: left;"|
 
Guildmaster can asign 3 Captain
 
|-
 
!4
 
|2m||240||4k||0
 
|style="text-align: left;"|
 
Guildmaster can asign 4 Captain
 
|-
 
!5
 
|4m||480||8k||0
 
|style="text-align: left;"|
 
Guildmaster can asign 5 Captain
 
|-
 
!...
 
|...||...||...||...
 
|style="text-align: left;"|
 
Guildmaster can asign +1 Captain
 
|}
 
  
==Raid Master==
+
''All'' - Dungeon Level 4
Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them.
 
  
{| class="wikitable" style="text-align: center;"
+
'''Level 5:'''(cost) 8 Mill Gold, 800 Maj, 24k Cont, 800 EKs
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 
|-
 
!1
 
|1m||200||0||200
 
|style="text-align: left;"|
 
1 Damage to players
 
  
1 RaidMaster
+
''All'' - Tower of Hell Level 2
|-
 
!2
 
|2m||400||0||400
 
|style="text-align: left;"|
 
2 Damage to players
 
  
1 RaidMaster
+
''All'' - Tower of Hell Level 1
|-
 
!3
 
|4m||800||0||800
 
|style="text-align: left;"|
 
3 Damage to players
 
  
2 RaidMasters
+
==Captaincy==
|-
+
This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild .
!4
+
A captain may also set the teleport,build areas and summon monsters in ''The Crusade''.
|8m||1.6k||0||1.6k
 
|style="text-align: left;"|
 
4 Damage to players
 
  
2 RaidMasters
+
'''Level 1:'''(cost)
|-
 
!5
 
|16m||3.2k||0||3.2k
 
|style="text-align: left;"|
 
5 Damage to players
 
  
3 RaidMasters
+
1 Captain
|-
 
!6
 
|32m||6.4k||0||6.4k
 
|style="text-align: left;"|
 
6 Damage to players
 
  
3 RaidMasters
+
'''Level 2:'''(cost) 500k Gold, 60 Maj, 1k Cont
|-
 
!...
 
|...||...||...||...
 
|style="text-align: left;"|
 
+1 Damage to players
 
  
+1 RaidMasters each odd upgrade
+
2 Captains
  
|}
+
'''Level 3:'''(cost)
  
==Hunt Master==
+
==Raid Master==
Hunt Master rank provides a drop increase to themselves and all nearby ''Guild members'' partied with them.
+
Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them.
  
{| class="wikitable" style="text-align: center;"
+
'''Level 1:'''(cost)
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
 
|-
 
!1
 
|1.5m||500||3k||0
 
|style="text-align: left;"|
 
3% Drop rate
 
  
3% damage reduction from mobs
+
+ 1 damage to players ??
  
1 HuntMaster
+
'''Level 2:'''(cost) 2 Mill Gold, 400 Maj, 400 EKs
|-
 
!2
 
|3m||1k||6k||0
 
|style="text-align: left;"|
 
6% Drop rate
 
  
6% damage reduction from mobs
+
+ 2 damage to players
  
1 HuntMaster
+
'''Level 3:'''(cost)
|-
+
==Hunt Master==
!3
+
Hunt Master rank provides a drop increase to themselves and all nearby ''Guild members'' partied with them.
|6m||2k||12k||0
+
|style="text-align: left;"|
+
'''Level 1:'''(cost) 500 Maj, 3k Cont, 1.5 Mill gold
9% Drop rate
 
  
9% damage reduction from mobs
+
+4% Drop Rate
  
2 HuntMaster
+
+3% Damage Reduction from mobs
|-
 
!4
 
|12m||4k||24k||0
 
|style="text-align: left;"|
 
12% Drop rate
 
  
12% damage reduction from mobs
+
'''Level 2:'''(cost) 3 Mill Gold, 1k Maj, 6k Cont
  
2 HuntMaster
+
+8% Drop Rate
|-
 
!5
 
|24m||8k||48k||0
 
|style="text-align: left;"|
 
15% Drop rate
 
  
15% damage reduction from mobs
+
+6% Damage Reduction from mobs
  
3 HuntMaster
+
'''Level 3:'''(cost) 6 Mill Gold, 2k Maj, 12k Cont
|-
 
!6
 
|48m||16k||96k||50
 
|style="text-align: left;"|
 
18% Drop rate
 
  
18% damage reduction from mobs
+
+12% Drop rate
  
3 HuntMaster
+
+9% Damage Reduction from mobs
|-
 
!7
 
|96m||32k||192k||0
 
|style="text-align: left;"|
 
21% Drop rate
 
  
21% damage reduction from mobs
+
2 Huntmasters
  
4 HuntMaster
+
'''Level 4:'''(cost) 12 Mill Gold, 4k Maj, 24k Cont
|-
 
!...
 
|...||...||...||0
 
|style="text-align: left;"|
 
+3% Drop rate
 
  
+3% damage reduction from mobs
+
+12% Drop rate
  
+1 HuntMaster each odd upgrade
+
+12% Damage Reduction from mobs
|}
 

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