Editing Guilds & Guild Upgrades
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=Creating a Guild= | =Creating a Guild= | ||
− | Any | + | Any player can create a guild, simply visit the Guild Hall in your city. |
− | + | https://s11.postimg.org/kkqbm7ow3/image.png | |
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Talk to the Guild Hall Ofiicer to create the Guild, your character must be lvl 10 and have 30,000 gold. | Talk to the Guild Hall Ofiicer to create the Guild, your character must be lvl 10 and have 30,000 gold. | ||
− | https:// | + | https://s13.postimg.org/lounms40n/gho.png |
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=Guild Upgrades= | =Guild Upgrades= | ||
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==Guild Warehouse== | ==Guild Warehouse== | ||
− | Guild members with the rank of | + | Guild members with the rank of Guildsmen or above may deposit and withdraw from the guild warehouse. |
− | + | '''Level 1:'''(cost) 50 Maj, 1.5 Mill Gold | |
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− | + | Activates the guild warehouse and opens up 25 slots. | |
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− | + | '''Level 2:'''(costs) 3 mill gold, 100 Maj. | |
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− | + | Increases Guild warehouse capacity from 25 to 50 slots. | |
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− | Increases Guild warehouse capacity from | ||
− | + | '''Level 3:'''(cost) | |
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==Guild Summons== | ==Guild Summons== | ||
− | Guild members may be summoned to the | + | Guild members may be summoned to the guild masters side at a cost of 5000 Gold per summon. |
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+ | '''Level 1:'''(cost) | ||
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+ | The guild master may summon guild members with the rank of guildsman or above to: | ||
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+ | ''Aresden'' - Eternal Field and Silent Woods | ||
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+ | ''Elvine'' - Rocky Highland and Death Valley | ||
− | + | '''Level 2:'''(cost) 1 Mill Gold, 100 Maj, 3k Cont, 100 EKs | |
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− | ''' | ||
− | + | ''Aresden'' - Aresden Dungeon | |
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− | + | ''Elvine'' - Elvine Dungeon | |
− | + | ''All'' - Dungeon Level 2 | |
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− | ''' | + | '''Level 3:'''(cost) 2 Mill Gold, 200 Maj, 6k Cont, 200 EKs |
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− | ''' | ||
− | + | ''All'' - Middleland | |
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==Captaincy== | ==Captaincy== | ||
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A captain may also set the teleport,build areas and summon monsters in ''The Crusade''. | A captain may also set the teleport,build areas and summon monsters in ''The Crusade''. | ||
+ | '''Level 1:'''(cost) | ||
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+ | 1 Captain | ||
− | + | '''Level 2:'''(cost) 500k Gold, 60 Maj, 1k Cont | |
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− | + | 2 Captains | |
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− | + | '''Level 3:'''(cost) | |
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==Raid Master== | ==Raid Master== | ||
Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them. | Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them. | ||
− | + | '''Level 1:'''(cost) | |
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− | + | + 1 damage to players ?? | |
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− | +1 | ||
− | + | '''Level 2:'''(cost) 2 Mill Gold, 400 Maj, 400 EKs | |
− | + | + 2 damage to players | |
+ | '''Level 3:'''(cost) | ||
==Hunt Master== | ==Hunt Master== | ||
− | Hunt Master rank provides a drop increase to | + | Hunt Master rank provides a drop increase to all nearby ''Guild members'' partied with them. |
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− | + | '''Level 1:'''(cost) 500 Maj, 3k Cont, 1.5 Mill gold | |
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− | + | +4% Drop Rate | |
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− | + | +3% Damage Reduction from mobs | |
− | 3 | + | '''Level 2:'''(cost) 3 Mill Gold, 1k Maj, 6k Cont |
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− | + | +8% Drop Rate | |
− | + | +6% Damage Reduction from mobs | |
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− | + | '''Level 3:'''(cost) 6 Mill Gold, 6k Maj, 12k Cont | |
− | + | +12% Drop rate | |
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− | + | + | +9% Damage Reduction from mobs |
− | + | 2 Huntmasters | |
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