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===Create a new Helbreath Character.===
 
===Create a new Helbreath Character.===
  
[[File:Character selection.jpg|thumb|right]]
 
 
After you login to your account, you can create your character. You can have up to 4 characters.
 
After you login to your account, you can create your character. You can have up to 4 characters.
  
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[[File:Character selection.jpg|thumb|center]]
  
 
'''Attributes Allocation'''<br>
 
'''Attributes Allocation'''<br>
Each character has six specific attributes,the specific points determine the '''build''' of the character. Each time the character gains a '''level''' you gain three points to allocate to the attribute of your choice, until the maximum level of '''140.'''
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Each character has six specific attributes,the specific points determine the '''build''' of the character. Each time the character gains a '''level''' you gain three points to allocate to the attribute of your choice,until the maximum level of '''140.'''
  
Attribute points range from '''10''' - '''200'''.<br/>
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Attribute points range from '''10''' - '''200'''(maximum).
Look at [[Character_Development|Character Development]] wiki page for more information.
 
  
  '''Strength'''
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  '''(1) STR''' (Strength): STR points define the physical power of a character. Necessary to use most armor and weapons.<br />3 STR = +2 Max HP ('''150''' Str = '''+100''' Max HP)<br />1 STR = +1 Max SP ('''160''' Str = '''+160''' Max SP)<br />1 Str = +5 Max Weight ('''160''' Str = '''+800''' Max Weight)<br />Hands: '''+1''' base damage for every 20 Str<br />Archery (w/talent): '''+1''' base damage for every 30 Str<br />Weapons: '''+0.2%''' base damage for every 1 Str<br />Related skills = Mining, Hand Attack, Manufacturing<br />
  Deal more damage with weapons, increase your carry weight, equip powerful weapons and armor.
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  '''(2) VIT''' (Vitality): VIT Points define the life force of a character.<br />1 VIT = +2 Max HP ('''51''' Vit = '''+102''' Max HP)<br />HP Regen: '''Vit/2 + Vit/2*(random(0, 1)^0.2)''' ('''10''' Vit = regen between '''5''' ~ '''10''')<br />SP Regen: '''+3d(Vit/20)'''  ('''10''' Vit = '''+3d2''')<br />Reduces all incoming damage by 1 every 20 Vit ('''51''' Vit = '''-2''')<br />
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'''(3) DEX''' (Dexterity) : DEX points define the agility of a character.<br />1 Dex = +2 Defense Ratio ('''129''' Dex = '''+258''' Defense Ratio)<br />+1.2 Physical Hit Ratio for every 1 Dex above 50 ('''129''' Dex = '''+95''' Physical Hit Ratio)<br />Related skills = Fishing, Archery, Short Sword, Long Sword, Fencing, Axe, Shield, Hammer<br />
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'''(4) INT''' (Intelligence): INT defines the Intelligence of a character. The more INT points you have, the higher circle magic you will get.<br />2 Int = +1 Max MP ('''59''' Int = '''+29''' Max MP)<br />Every 2 Int above 50 increases casting probability.<br />Int is required for learning magic spells at the Wizard tower.<br />Related skills = Farming, Alchemy<br />
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'''(5) MAG''' (Magic): MAG points define the magical ability of a character. Higher Mag increases MP Recovery, attack success and damage.<br />1 mag = +2 Max MP ('''18'''Mag = '''+36''' Max MP)<br />MP regen: '''Mag/3 + Mag/1.5 * (1 - random(0, 1)^0.35)'''  ('''194''' mag = regen '''64''' ~ '''194''')<br />+1.15 Magic Hit Ratio for every 1 Mag above 50 ('''194''' Mag = '''+165''' Magic Hit Ratio)<br />1 mag = 0.3% magic damage('''194''' Mag = '''+58%''' magic damage)<br />+1 Magic Resistance for every 1 Mag above 50 ('''194''' Mag = '''+144''' Magic Resistance)<br />Related Skills = Magic, Staff Attack<br />
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'''(6) LUK''' (Luck): LUK points define the Luck of a character. The increase of LUK points enables you to gain a better chance of getting a drop.<br />+0.33% Crush Chance for every 1 Luck ('''10''' Luck = '''+3.30%''' Crush Chance)<br />+0.125% NPC Drop Chance for every 1 Luck ('''10''' Luck = '''+1.25%''').
  
  '''Vitality'''
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  HP(Health Points), MP(Mana Points), SP(Stamina Point), and MaxLoad (Maximum Weight Load) will be calculated by compounding the characteristics above.
More health, less damage received.
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    Max Hp = Vit*2 + Lvl*2.5 + Str*2/3(Xelima Talent subtracts 25% from this calculation)
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    Max MP = Mag*2 + Lvl*2 + INT/2
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    Max SP = 10 + Lvl*2 + Str
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    Max.Load = (Str*5) + (Lvl*5)
  
'''Dexterity'''
 
Be harder to hit with weapons and hit more often with weapons.
 
  
'''Intelligence'''
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'''Setting characteristic at the beginning'''
Cast more powerful spells.
 
  
'''Magic'''
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[[File:Character creation.jpg|thumb|left|Make your choice.]]
More mana, be harder to hit with spells and hit more often with spells.
 
  
'''Luck'''
 
Get crush damage bonus more often and get more loot from monsters.
 
 
 
'''Attributes allocation during character creation'''
 
 
[[File:Character creation.jpg|thumb|right|Make your choice.]]
 
 
As the image shows the game will allow you to select from three basic starting builds - ''Warrior'', ''Mage'' or ''Master''. Selecting one of them will allocate your 10 starting attribute points. You can also allocate these points yourself.<br />
 
As the image shows the game will allow you to select from three basic starting builds - ''Warrior'', ''Mage'' or ''Master''. Selecting one of them will allocate your 10 starting attribute points. You can also allocate these points yourself.<br />
 
"Old school" builds are now balanced around the '''New''' Talent system and careful consideration of the attributes and bonuses gained or lost with each Talent will be needed to get the best out of your build.<br>
 
"Old school" builds are now balanced around the '''New''' Talent system and careful consideration of the attributes and bonuses gained or lost with each Talent will be needed to get the best out of your build.<br>
  
Look at [[Character_Development|Character Development]] wiki page for more information.
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Look at [[Talents]] wiki page for more information.
 
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<br><br><br><br><br><br><br>
  
 
'''Warrior:''' <br /> If you want to swing weapons like swords, axes, hammers or shooting from a bow, you can make a warrior.<br />
 
'''Warrior:''' <br /> If you want to swing weapons like swords, axes, hammers or shooting from a bow, you can make a warrior.<br />
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You can develop your mage in certain ways with INT, STR, DEX, and VIT.<br />
 
You can develop your mage in certain ways with INT, STR, DEX, and VIT.<br />
 
Look at [[Talents|Builds]] wiki page for more character builds.
 
  
  
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  '''Differences between enemies and allies:''' Enemy players have red (or blue if low level) circle under their character.
 
  '''Differences between enemies and allies:''' Enemy players have red (or blue if low level) circle under their character.
 
  '''Greeting:''' If you want to greet someone change to peace mode and left click on them.
 
  '''Greeting:''' If you want to greet someone change to peace mode and left click on them.
 
'''Item Usage:''' Double click item in your inventory to use/equip it. You can also stack your armor sets in your inventory and use Control + Left Click to equip entire sets instantly.
 
'''Item Transfer:''' You can drag item from your inventory on the ground to drop it or on another player to give/exchange it.
 
  
 
For more advanced controls, see [[Commands_and_Hotkeys|Commands & Hotkeys]].
 
For more advanced controls, see [[Commands_and_Hotkeys|Commands & Hotkeys]].
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==Entering the Helbreath World==
 
==Entering the Helbreath World==
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|-
 
|-
 
|
 
|
  '''(1) The Mini Map:''' This helps you to get around.<br />Press '''Ctrl/M''' to enable/disable the Mini Map.<br />Hovering your mouse over the Mini map will display extra functions like '''+/-''' (to enlarge and reduce the view area) and '''Ctrl/Z''' to display Monster Pits within the Map area.<br />Double left clicking the mini map will take your character to that location.<br />Upon casting the spell Recall, the teleport pads on the mini map will show as red squares; click one of these squares to instantly teleport to that pad.<br />As we learn more about the Helbreath world we will learn more complex functions of the Mini map.<br />
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  '''(1) The Mini Map:''' This helps you to get around.<br />Press '''Ctrl/M''' to enable/disable the Mini Map.<br />Hovering your mouse over the Mini map will display extra functions like '''+/-''' (to enlarge and reduce the view area) and '''Ctrl/Z''' to display Monster Pits within the Map area<br />Double left clicking the mini map will take your character to that location<br />As we learn more about the Helbreath world we will learn more complex functions of the Mini map.<br />
 
  '''(2) HP & MP Bars:''' Dont forget to keep an eye on your Health!<br />
 
  '''(2) HP & MP Bars:''' Dont forget to keep an eye on your Health!<br />
 
  '''(3) Stamina Bar:''' Don't go running without it!<br />
 
  '''(3) Stamina Bar:''' Don't go running without it!<br />
 
  '''(4) Map name & Coordinates:''' Hovering mouse over this area will tell you the Exp Required for the next level up!<br />
 
  '''(4) Map name & Coordinates:''' Hovering mouse over this area will tell you the Exp Required for the next level up!<br />
  '''(5) Attack Mode button:''' If it is gray you are in '''Peace Mode'''. Pres 'Tab' to switch into '''Attack Mode'''. If it glows yellow you are in '''Safe Attack Mode''' which means that you cannot damage allied players and NPCs. Press "4" to switch in and out of safe attack mode.<br />
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  '''(5) Attack Mode button:''' If it is gray you are in '''Peace Mode'''. Pres 'Tab' to switch into '''Attack Mode'''. If it glows yellow you are in '''Safe Attack Mode''' which means that you cannot damage allied players and NPCs.<br />
  '''(6) Character Menu (F5 hotkey):''' This will open the Character screen where you keep track of all your characters stats, level ups and equipped items.<br />Take some time to get familiar with this  screen as it contains alot of the tools you will need as you develop your character.<br />
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  '''(6) Character Menu:''' This will open the Character screen where you keep track of all your characters stats, level ups and equipped items.<br />Take some time to get familiar with this  screen as it contains alot of the tools you will need as you develop your character.<br />
  '''(7) Inventory (F6 hotkey):''' Where all your items are kept.<br />
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  '''(7) Inventory:''' Where all your items are kept.<br />
  '''(8) Magic List (F7 hotkey or ctrl + 1 through 0 ):''' Your Spell Book.<br />
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  '''(8) Magic List:''' Your Spell Book.<br />
  '''(9) Skill List (F8 hotkey):''' List of skills that you can develop and use.<br />
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  '''(9) Skill List:''' List of skills that you can develop and use.<br />
  '''(10) Chat History (F9 hotkey):''' Displays the In-Game chats. Use our handy [[Abbreviations|Glossary]] to know what they talk about.<br />
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  '''(10) Chat History:''' Displays the In-Game chats. Use our handy [[Abbreviations|Glossary]] to know what they talk about.<br />
  '''(11) Options Menu (F12 hotkey):''' Contains basic and extended options, as well as where you Log Out of the game.
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  '''(11) Options Tab:''' Contains basic game options plus the Extended menu, also where you Log Out of the game.
 
|}
 
|}
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==Leveling Up==
 
==Leveling Up==
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===Beginner Zone===
 
===Beginner Zone===
  
[[File:Join elvine.jpg|thumb|right|Elvine or Aresden?]]
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[[File:Join elvine.jpg|thumb|left|Elvine or Aresden?]]
 
When you enter the game you will arrive at the beginner map, here you can get used to the game controls and HUD (heads up display).
 
When you enter the game you will arrive at the beginner map, here you can get used to the game controls and HUD (heads up display).
  
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Once you are done, you should be level five. You should distribute your attribute points and you can select your first talent (or don't, you won't lose the option).<br>
 
Once you are done, you should be level five. You should distribute your attribute points and you can select your first talent (or don't, you won't lose the option).<br>
 
Next step is to pick the town you would like to fight for, Elvine on the right, Aresden on the left.
 
Next step is to pick the town you would like to fight for, Elvine on the right, Aresden on the left.
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<br><br><br>
  
  
 
===Town Farm===  
 
===Town Farm===  
[[File:Farm Dungeon entrance.jpg|thumb|right|Entrance to Town Farm Dungeon - stairs leading underground.]]
 
 
After choosing the town, you will be teleported to your town's Farm map. Here you can access shops to get basic gear, spells, potions and a warehouse to store your items.<br>
 
After choosing the town, you will be teleported to your town's Farm map. Here you can access shops to get basic gear, spells, potions and a warehouse to store your items.<br>
 
On your minimap you will see fixed spawns of various monsters. You should get your next 10-15 levels killing monsters, progressing from slimes through ants and snakes to orcs. At level 15 you can get a snake oriented quest in the shop.<br>
 
On your minimap you will see fixed spawns of various monsters. You should get your next 10-15 levels killing monsters, progressing from slimes through ants and snakes to orcs. At level 15 you can get a snake oriented quest in the shop.<br>
Monsters will drop gold, potions, equipment and various items. Equip what you can use and has the appropriate stats for your selected class. You can disenchant the rest using "control + E" to bring up the enchanting menu or sell it to the shop or blacksmith.
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Monsters will drop gold, potions, equipment and various items. Equip what you can use and has good properties, sell the rest to shop.
  
 
'''Mage'''<br>
 
'''Mage'''<br>
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Take advantage of corners and obstacles to break monster groups that would surround you. If you have Archery talent, you will want to take advantage of the piercing properties of your arrows so aim at distant targets.<br>
 
Take advantage of corners and obstacles to break monster groups that would surround you. If you have Archery talent, you will want to take advantage of the piercing properties of your arrows so aim at distant targets.<br>
 
Save some critical attacks so you can get out of group of monsters or so you can quickly finish off elite monster.
 
Save some critical attacks so you can get out of group of monsters or so you can quickly finish off elite monster.
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[[File:Farm Dungeon entrance.jpg|thumb|left|Entrance to Town Farm Dungeon - stairs leading underground.]]
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Once you feel strong enough to take on orcs, you can grab quest at the teleport pad to Town which is repeatable and tells you to kill 200 orcs and 2 elite orcs. The best approach is to take advantage of the Farm Dungeon. You can find entrance to it close to the village.<br>
 
Once you feel strong enough to take on orcs, you can grab quest at the teleport pad to Town which is repeatable and tells you to kill 200 orcs and 2 elite orcs. The best approach is to take advantage of the Farm Dungeon. You can find entrance to it close to the village.<br>
 
Once you enter the dungeon you will be forced into party with all players that are present there. That means that you will share experience for kills as long as you are close enough that you can see each other. Get to nearest orc spawn, or to the one that has another player in it to make it go easier (party members show up as green dots on minimap). You may notice that some players have red circle under them signaling that they belong to the other town. Fear not, they are in party with you here so they are treated as allies.<br>
 
Once you enter the dungeon you will be forced into party with all players that are present there. That means that you will share experience for kills as long as you are close enough that you can see each other. Get to nearest orc spawn, or to the one that has another player in it to make it go easier (party members show up as green dots on minimap). You may notice that some players have red circle under them signaling that they belong to the other town. Fear not, they are in party with you here so they are treated as allies.<br>
 
When you are done with the quest, Recall, claim reward and repeat. You can also do quests which are given in the dungeon itself. Continue till you get to level 40-50.
 
When you are done with the quest, Recall, claim reward and repeat. You can also do quests which are given in the dungeon itself. Continue till you get to level 40-50.
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<br><br><br>
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===Mass Exp Party===
 
===Mass Exp Party===
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Your goal will be to keep up with the main body of the party to gain experience from their kills. Try to help to the best of your ability by casting AoE spells, buffing melee players with berserk/shield or killing off weaker straglers closing on party's mages. But most importantly, don't die.<br>
 
Your goal will be to keep up with the main body of the party to gain experience from their kills. Try to help to the best of your ability by casting AoE spells, buffing melee players with berserk/shield or killing off weaker straglers closing on party's mages. But most importantly, don't die.<br>
 
This way you can get to max level in just a couple of hours.
 
This way you can get to max level in just a couple of hours.
 
 
 
==Gearing Up==
 
Getting to max level is the easy part, now you will need to obtain good equipment. That can be obtained by two ways - looting it from a monster or buying it from a player. If you are in a big guild, old members might just give you what you need. Or you can go on hunt with them and grab some of the items that would normally be disenchanted.
 
 
Without a guild it is going to be significantly harder. The drop rate is low for new players. It will get better over time thanks to your monster speciality leveling up as you keep killing the same monster but it is a slow process. You can however get a head start by investing attribute points to Luck which increases drop chance. That is usually not desirable so you might try to level up a second character for this.<br>
 
A decent build for this purpose would be a '''Lightning''' + '''Holy''' mage with '''150+ Luck''', '''182 Intelligence''' and the rest in '''Magic'''.<br>
 
This character should be able to hunt even without equipment thanks to Holy allowing you to quickly regain mana. You can then send looted items to your main character or sell them to other players.
 

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