Difference between revisions of "Armours"

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=Armour Attributes=
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{| class="wikitable" style="text-align: center;"
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|-
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!| Attribute Type
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!| Description
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|-
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||Light||Reduces the weight of the item.
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|-
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||Agile||Increases the attack speed of the weapon. (-1 speed)
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|-
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||Strong||Increases the endurance of the weapon.
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|-
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||<span style=color:Orange>Critical</span>||Increases critical attacks damage.
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|-
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||<span style=color:Green>Poison</span>||Adds poison damage to every attack. Poison damage is dealt over time.
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|-
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||<span style=color:Blue>Sharp</span>||Increases the damage of the weapon by 1.
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|-
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||<span style=color:Pink>Ancient</span>||Increases the damage of the weapon by 2.
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|-
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||<span style=color:Gray>Righteous</span>||Increases the damage of the weapon according to the amount of reputation your character has, compared to the player you are attacking.(400 vs 0 = +8 damage)(PVP ONLY)
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|-
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||Crush Chance||Increases the chance to score a crushing hit.(Bonus damage)
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|-
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||Crush Damage|| Increases the amount of crush damage when landing a crushing hit.
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|}
 
PA depends on which armor is hit
 
PA depends on which armor is hit
 
body armor is hit 50% of the time
 
body armor is hit 50% of the time

Revision as of 20:27, 15 December 2017

Armour Attributes

Attribute Type Description
Light Reduces the weight of the item.
Agile Increases the attack speed of the weapon. (-1 speed)
Strong Increases the endurance of the weapon.
Critical Increases critical attacks damage.
Poison Adds poison damage to every attack. Poison damage is dealt over time.
Sharp Increases the damage of the weapon by 1.
Ancient Increases the damage of the weapon by 2.
Righteous Increases the damage of the weapon according to the amount of reputation your character has, compared to the player you are attacking.(400 vs 0 = +8 damage)(PVP ONLY)
Crush Chance Increases the chance to score a crushing hit.(Bonus damage)
Crush Damage Increases the amount of crush damage when landing a crushing hit.

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