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==Tutelary Angel== | ==Tutelary Angel== | ||
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|bgcolor="black"|'''<span style="color:white">+6</span> '''||20||bgcolor="black"|'''<span style="color:white">+14</span> '''||59 | |bgcolor="black"|'''<span style="color:white">+6</span> '''||20||bgcolor="black"|'''<span style="color:white">+14</span> '''||59 | ||
|- | |- | ||
− | |bgcolor="black"|'''<span style="color:white">+7</span> '''|| | + | |bgcolor="black"|'''<span style="color:white">+7</span> '''||X||bgcolor="black"|'''<span style="color:white">+15</span> '''||64? |
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− | |bgcolor="black"|'''<span style="color:white">+8</span> '''|| | + | |bgcolor="black"|'''<span style="color:white">+8</span> '''||X||bgcolor="black"|'''<span style="color:white">Total</span> '''||XXX |
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|} | |} | ||
− | ==Drops | + | ==Drops== |
− | + | Cont doesn't affect drops anymore. | |
− | + | Rep affects it, but the effect scales logarithmically. It also doesn't affect the frequency of drops directly like Luck, so it's hard to put an exact number on it (although Luck increases drops like rep does, to a lesser extent, which means it's actually more than it says it does). | |
− | Rep | ||
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− | + | http://www.wolframalpha.com/input/?i=log(10,x%2B20)+with+x+from+0+to+1000 | |
==Weapon Damage== | ==Weapon Damage== | ||
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==Normal Upgrades== | ==Normal Upgrades== | ||
− | Weapons and Armours may be upgraded with the use of Xelima(weapons | + | Weapons and Armours may be upgraded with the use of Xelima(weapons) and Merien(Armours) Stones. |
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− | + | Upgrades of this type ate safe until +3. | |
− | + | At +3 if you fail it will downgrade by 1 : ie if you upgrade at +3 it will return to +2,If you upgrade at +5 it will return to +4. |