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Re: Development log
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PostPosted: Sat Apr 09, 2016 11:08 am 
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Joined: Tue Oct 15, 2013 12:25 pm
Posts: 43
Where do I give to retrieve this file?

I have Eset 32 not bitdefender


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Re: Development log
PostPosted: Sat Apr 09, 2016 11:34 am 
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Joined: Tue Oct 15, 2013 12:25 pm
Posts: 43
I keep saying it's client problem


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Re: Development log
PostPosted: Sat Apr 09, 2016 12:22 pm 
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Joined: Tue Oct 15, 2013 12:25 pm
Posts: 43
need help please :cry:


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Re: Development log
PostPosted: Sat Apr 09, 2016 1:31 pm 
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Joined: Mon Apr 30, 2012 2:42 am
Posts: 2896
Can you at least try disabled ESET before running the game?

Also, anything with "Heur" in it (meaning Heuristic) means it's not really sure about it but thinks it might be a virus. In this case... it's not. Mostly it's probably due to the client being encrypted to avoid hacking.


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Re: Development log
PostPosted: Sat Apr 09, 2016 1:44 pm 
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Joined: Tue Oct 15, 2013 12:25 pm
Posts: 43
If I have problems with the client, does that have to do with the antivirus? What do I uninstall the antivirus?


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Re: Development log
PostPosted: Sat Apr 09, 2016 1:53 pm 
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Just disable it temporarily to see if it's the AV. You don't need to uninstall it.


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Re: Development log
PostPosted: Fri Apr 15, 2016 7:20 pm 
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Joined: Sun Jul 08, 2012 1:55 am
Posts: 48
Since ls talent sux, what about add a bleeding debuff to long swords? similar to burning, each sword have a different bleeding debuff dmg that lasts 6s. BUT, not stackable and the debuff has a low chance to trigger, like 10%. Also, as bleeding, if the enemy runs the debuff is much stronger compared to not moving. Some mobs should be able to put bleeding also, like hellclaws, WWs or helhounds. You can die to this debuff, granting ek/exp.


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Re: Development log
PostPosted: Fri Apr 15, 2016 7:51 pm 
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Joined: Sun Jun 24, 2012 6:10 pm
Posts: 296
You do realise that adding more features means more testing and will leave other talents behind . So someone will suggest adding some stuff to other talents and this show will go on.


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Re: Development log
PostPosted: Fri Apr 15, 2016 7:54 pm 
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Joined: Sun Jul 08, 2012 1:55 am
Posts: 48
Ofc i do. Are you in a hurry?


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Re: Development log
PostPosted: Fri Apr 15, 2016 8:41 pm 
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Joined: Sun Jun 24, 2012 6:10 pm
Posts: 296
I would like talent to be small boost to a character not a whole different game changed with 1 talent.


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